GMU:Tutorials/Networking/Controlling Skeletons in Unity with The Captury: Difference between revisions

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Right click in your Assets folder -> Create -> Folder and name it. "Model".<br>  
Right click in your Assets folder -> Create -> Folder and name it. "Model".<br>  
To import your Model simply drag it from your destination Folder into Model or right click "Import new Asset" and select your fbx file.
To import your Model simply drag it from your destination Folder into Model or right click "Import new Asset" and select your fbx file.<br>
Drag and Drop the Model into the "Hierarchy" on the left side. Move the character towards the Camera so we can see it better.
[[File:create_folder.png|thumb|320px||left|Prepare Folder Steructures]][[File:import_model.png|thumb|320px||left|Import_Model]]
[[File:create_folder.png|thumb|320px||left|Prepare Folder Steructures]][[File:import_model.png|thumb|320px||left|Import_Model]]