GMU:Tutorials/Networking/Controlling Skeletons in Unity with The Captury: Difference between revisions
From Medien Wiki
Line 161: | Line 161: | ||
Once we extend the Cubeboy's Rig in the Hierarchy we can see our Bones. | Once we extend the Cubeboy's Rig in the Hierarchy we can see our Bones. | ||
Ignone the once with a "_end" Tag. You also notice why we called our Mesh "Cubeboy_Mesh" so we can't get confused. | Ignone the once with a "_end" Tag. You also notice why we called our Mesh "Cubeboy_Mesh" so we can't get confused. | ||
[[File:cubeboy_hierarchy.png|thumb|320px||left|Hierarchy of Bones]] | |||
<br> | |||
<br> | |||
<br style="clear:both"> | |||
<br> | |||
<br> | |||
==Setting up the Scripts== | |||
<br> | |||
[[File:cubeboy_hierarchy.png|thumb|320px||left|Hierarchy of Bones]] | [[File:cubeboy_hierarchy.png|thumb|320px||left|Hierarchy of Bones]] |