GMU:Tutorials/Networking/Controlling Skeletons in Unity with The Captury: Difference between revisions
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The bone names we need are the ones with the white background. These are the bones which we need to set up in our OSC_Reciever script. | The bone names we need are the ones with the white background. These are the bones which we need to set up in our OSC_Reciever script. | ||
[[File:playback_mode.png|thumb|400px||left|Playback Mode]] | [[File:playback_mode.png|thumb|400px||left|Playback Mode]] | ||
[[File:skeleton_types.png|thumb|400px||left|Skeleton Types]] | |||
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==Modifying OSC Script in Unity== | |||
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Since these steps are going to be repetitive I will show you how to set up two bones for the OSC Messages between Unity and The Captury. | |||
Open the OSC_Reciever script in Unity by default with "Viusal Studio" or "Monodevelop". Go to line "60" and "63" and change the "yourname" according to your recording. | |||
Also change it in line "101" adn "107". | |||
[[File:skeleton_types.png|thumb|400px||left|Skeleton Types]] | [[File:skeleton_types.png|thumb|400px||left|Skeleton Types]] |