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Credits: 6 [[ECTS]], 4 [[SWS]]<br> | Credits: 6 [[ECTS]], 4 [[SWS]]<br> | ||
Date: Thursdays, 15:30 – 18:30<br> | Date: Thursdays, 15:30 – 18:30<br> | ||
Venue: | Venue: the web<br> | ||
First Date: Thursday, 07.05.2020, 15:30 | First Date: Thursday, 07.05.2020, 15:30 | ||
Revision as of 17:24, 7 April 2020
Lecturer: Jörg Brinkmann
Credits: 6 ECTS, 4 SWS
Date: Thursdays, 15:30 – 18:30
Venue: the web
First Date: Thursday, 07.05.2020, 15:30
Description
Critical VR Lab I – VR Hugging Anyway is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Due to Corona Crisis students won't be able to work in the Digital Bauhaus Lab and use the VR System.
The course emphasises on artistic and opposing ways of working with Virtual Reality. Its aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication. We will create an artistic discourse on the topic of VR which will be presented in the form of individual projects at the end of the semester.
Communication throughout the semester
The GMU-Wiki
This is the place where you can find all the info about the class and also present your work linked under your name
Please create your account here and use your University email adressl:
https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount
Email
Used for individual communication. I might send you links to material that you can download from our cloud
Telegram
Our collective chatroom
DFNconf
This video conference utility will be used for our classes and consultations. To start the conversation open the link which will start the video chat in your browser and click 'join'
Criteria for passing
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines.
Student works (add your name and create a page that you can edit)
Unity Tutorials (YouTube Video + PDF)
Getting to Know the Unity Editor
Lights, Skyboxes, Prefabs, Timeline
Animation in Mixamo and Unity
Syllabus
07.05.2020
please watch the video for an introduction
14.05.2020
Online meeting via DFNconf from 16:00 - 18:00 CEST
open the link, to start the video chat in your browser and click 'join'
https://conf.dfn.de/webapp/conference/979131583
21.05.2020
holidays - no class
28.05.2020
Consultations via DFNconf
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click 'join'
https://conf.dfn.de/webapp/conference/979131583
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
04.06.2020
Consultations via DFNconf
open the link, to start the video chat in your browser and click 'join'
https://conf.dfn.de/webapp/conference/979131583
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
11.06.2020
Deadline: Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name
18.06.2020
Online meeting via DFNconf from 16:00 - 18:00 CEST
open the link, to start the video chat in your browser and click 'join'
https://conf.dfn.de/webapp/conference/979131583
25.06.2020
Consultations via DFNconf
open the link, to start the video chat in your browser and click 'join'
https://conf.dfn.de/webapp/conference/979131583
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
02.07.2020
Consultations via DFNconf
open the link, to start the video chat in your browser and click 'join'
https://conf.dfn.de/webapp/conference/979131583
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
09.07.2020
Deadline: Please install Steam and VRChat on your Computer. Create and present a performance/installation piece online and in front of the class with the help of VRChat (https://vrchat.com). A time shedule will be posted shortly
VR TOOLBOX
Software
- Unity 3D - cross-platform game engine (proprietary)
- Blender - 3D modeller with many features (open source)
- Autodesk FBX Converter – convert OBJ, DAE, and 3DS files to or from multiple versions of the FBX format (proprietary)
- MeshLab - system for processing and editing 3D triangular meshes (open source)
- Meshroom - Photogrammetric Computer Vision framework for 3D Reconstruction and Camera Tracking (open source)
- MakeHuman tool for making 3D characters (open source)
- Meshmixer - "Swiss Army Knife" for 3D meshes (proprietary)
- Open Broadcaster Software - streaming and recording program (open source)
Online Tools
- Adobe Mixamo - Rapidly create, rig and animate unique characters
- NormalMap-Online - create a normalmaps directly inside your browser
- Sources/Sounds - where to get audio recordings
- Abstract/Technical/Synthetic Sounds (under Packs are several Free ones)
3D Models (for download and use)
- http://www.myminifactory.com
- http://www.sketchfab.com
- http://www.thingiverse.com
- http://www.turbosquid.com
- http://www.lincoln3dscans.co.uk
- https://3dmodelhaven.com
Unity 3D Tutorials
Unity 3D Assets
Blender Tutorials
- Blender Beginner Series(new) by Blender Guru
- Interface and Navigation
- Modeling - Creating a kitchen (ignore part 2)
- Modeling - Modeling a simple character
- Materials - Basic properties of materials
- Texturing - Applying textures to an object
- Rigging - Rigging a character
- Animation - 12 Principles of Animation
- Animation - Animating a bouncing ball
- Different (aesthetically) interesting Tutorials for Blender (2.8)