GMU:The Plant Plant: Difference between revisions

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<u>Participants:</u>
<u>Participants:</u>
*...
*your names here




<u>Schedule:</u>
<u>Schedule:</u>


t.b.a.
'''October 24, 13:30, M5 Room 204'''
 
* first meeting
 
'''November 1 - November 2, 10:00 - 16:00'''
 
* Two-day workshop @ DIY Electronics Lab (B15, basement) / DIY Biolab (M5, Room 201)
 
'''November 7, 13:30 - 17:00, DIY Electronics Lab'''
 
* discuss workshop results
* form working groups
* first brainstorm in groups
* networking & data exchange
 




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<u>Artists:</u>
<u>Artists:</u>
*Philippe Parreno
*Philippe Parreno
*...
*Ursula Damm
*Olafur Eliasson
*Agnes Meyer-Brandis





Revision as of 11:06, 8 October 2024

Werk/Fachmodul

Lecturer: Christian Doeller, Klaus Fritze

Credits: 6 ECTS, 4 SWS

Times: Thursday 13:30 - 17:00

Venue: DIY Electronics Lab (B15 / K07), DIY BioLab (M5 / 202)

First meeting: October 24, 13:30

Collage-plantplant.jpg


Description:

How do plants perceive their environment, how do plants and environments interact? How can we turn these processes into an immersive experience, to what extent can our concepts and technologies do justice to the plant world?

In the agricultural industry, the combination of plant breeding and cybernetics is aimed at optimizing crops. Machine learning and robotics are used to achieve higher yields, disease resistance and climate adaptation.

In the seminar ‘The Plant Plant’, we invite you to put aside any productivity factors and hand over control to the plants. With the help of DIY sensors and microcontrollers, we attempt to measure interactions between plants and their environment and transform the collected real-time data into a dynamic spatial atmosphere. We draw inspiration from cybernetic control systems and provoke various types of feedback between plants, the environment and humans. In the process, we take a critical look at upcoming relationships and effects. Our aim is to collectively develop a speculative sensing space - a human-scale environment whose atmospheric parameters such as light, temperature and air circulation are regulated by our ‘green control center’.

This is a hands-on seminar. It includes three workshops in which we grow plants under different conditions, learn the basics of DIY electronics / sensor technologies and program control systems with Arduino / ESP32 microcontrollers, motor-driven devices and light sources. Furthermore, we discuss corresponding examples of artistic research in the context of media art.

Requirements for participation: Interest in exploring plant environments, enthusiasm for tinkering and experimenting with DIY electronics, commitment to group work and passion for creating speculative spaces of experience. No prior knowledge is necessary, participants need their own computer / laptop.

Please send your registration by Sunday (20 October) via e-mail, subject ‘The Plant Plant’, with a short letter of motivation (3-4 sentences) to christian.doeller@uni-weimar.de.


Participants:

  • your names here


Schedule:

October 24, 13:30, M5 Room 204

  • first meeting

November 1 - November 2, 10:00 - 16:00

  • Two-day workshop @ DIY Electronics Lab (B15, basement) / DIY Biolab (M5, Room 201)

November 7, 13:30 - 17:00, DIY Electronics Lab

  • discuss workshop results
  • form working groups
  • first brainstorm in groups
  • networking & data exchange


Topics:

  • Growth of plants under different conditions
  • Hermetospheres / bottle gardens
  • DIY Electronics: Basic Sensors
  • DIY Electronics: Basic Actuators
  • DIY Electronics: Microcontrollers (Arduino / ESP) and cybernetic control systems
  • The basics of cybernetics, recursion, feedback
  • Immersive "sensing spaces"


Artists:

  • Philippe Parreno
  • Ursula Damm
  • Olafur Eliasson
  • Agnes Meyer-Brandis


Literature:

  • Donella Meadows: Thinking in Systems. A Primer
  • Ludwig von Bertalaffny: General Systems Theory
  • ...


General References:

  • ...


Language & skill level:

  • The module will be held in English, unless all participants are speaking German.
  • No prior knowledge is required.


Criteria for passing:

  • be on time, attend the classes, be active
  • develop a prototype for The Plant Plant
  • document your work on the wiki page