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Author: Marco Donnarumma
Author: Marco Donnarumma


The [Xth Sense http://res.marcodonnarumma.com] is an interactive system for the biophysical generation and control of music. It makes use of muscle sounds1 produced by a performer as both raw sonic material and control data. Presently the Xth Sense (XS) technology consists of low-cost, wearable biosensors and a Pure Data2 based application for capture, analysis, real time processing and playback of human muscle sounds. The technical implementation of the XS biosensors has been recently illustrated in [1].
The [Xth Sense http://res.marcodonnarumma.com] is an interactive system for the biophysical generation and control of music. It makes use of muscle sounds1 produced by a performer as both raw sonic material and control data. Presently the Xth Sense (XS) technology consists of low-cost, wearable biosensors and a Pure Data2 based application for capture, analysis, real time processing and playback of human muscle sounds. The technical implementation of the XS biosensors has been recently illustrated in <ref>M. Donnarumma: “Xth Sense: researching muscle sounds for an experimental paradigm of musical performance” Proceedings of the Linux Audio Conference (LAC'11), 2011</ref>.


This paper describes the design of the XS software; it is a program that enables a computer to “listen” to the MMG signals transduced by the XS biosensors, to understand the performance main features, and therefore to interact with the performer. After a brief introduction on the nature of the interaction fostered by the XS technology, I focus on the framework main features such as: the XS library, a tabbed dynamic interface (TDI), a MMG features extraction unit, and a graph-on-parent3 (GOP) routing system for dynamic mapping of gesture to sound.
This paper describes the design of the XS software; it is a program that enables a computer to “listen” to the MMG signals transduced by the XS biosensors, to understand the performance main features, and therefore to interact with the performer. After a brief introduction on the nature of the interaction fostered by the XS technology, I focus on the framework main features such as: the XS library, a tabbed dynamic interface (TDI), a MMG features extraction unit, and a graph-on-parent3 (GOP) routing system for dynamic mapping of gesture to sound.


[1] M. Donnarumma: “Xth Sense: researching muscle sounds for an experimental paradigm of musical performance” Proceedings of the Linux Audio Conference (LAC'11), 2011.
 
== References ==

Revision as of 16:41, 13 July 2011

A Pd framework for the Xth Sense: enabling computers to sense human kinetic behaviour

Author: Marco Donnarumma

The [Xth Sense http://res.marcodonnarumma.com] is an interactive system for the biophysical generation and control of music. It makes use of muscle sounds1 produced by a performer as both raw sonic material and control data. Presently the Xth Sense (XS) technology consists of low-cost, wearable biosensors and a Pure Data2 based application for capture, analysis, real time processing and playback of human muscle sounds. The technical implementation of the XS biosensors has been recently illustrated in [1].

This paper describes the design of the XS software; it is a program that enables a computer to “listen” to the MMG signals transduced by the XS biosensors, to understand the performance main features, and therefore to interact with the performer. After a brief introduction on the nature of the interaction fostered by the XS technology, I focus on the framework main features such as: the XS library, a tabbed dynamic interface (TDI), a MMG features extraction unit, and a graph-on-parent3 (GOP) routing system for dynamic mapping of gesture to sound.


References

  1. M. Donnarumma: “Xth Sense: researching muscle sounds for an experimental paradigm of musical performance” Proceedings of the Linux Audio Conference (LAC'11), 2011