PDCON:Conference/A Pd framework for the Xth Sense: enabling computers to sense human kinetic behaviour: Difference between revisions
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Author: Marco Donnarumma | Author: Marco Donnarumma | ||
The [http://res.marcodonnarumma.com/ Xth Sense] is an interactive system for the biophysical generation and control of music. It makes use of muscle sounds produced by a performer as both raw sonic material and control data. Presently the Xth Sense (XS) technology consists of low-cost, wearable biosensors and a [[Pure Data]] based application for capture, analysis, real time processing and playback of human muscle sounds. The technical implementation of the XS biosensors has been recently illustrated in <ref>M. Donnarumma: “Xth Sense: researching muscle sounds for an experimental paradigm of musical performance” Proceedings of the Linux Audio Conference (LAC'11), 2011</ref>. | The [http://res.marcodonnarumma.com/ Xth Sense] is an interactive system for the biophysical generation and control of music. It makes use of muscle sounds (namely, mechanical myography or MMG) produced by a performer as both raw sonic material and control data. Presently the Xth Sense (XS) technology consists of low-cost, wearable biosensors and a [[Pure Data]] based application for capture, analysis, real time processing and playback of human muscle sounds. The technical implementation of the XS biosensors has been recently illustrated in <ref>M. Donnarumma: “Xth Sense: researching muscle sounds for an experimental paradigm of musical performance” Proceedings of the Linux Audio Conference (LAC'11), 2011</ref>. | ||
This paper describes the design of the XS software; it is a program that enables a computer to “listen” to the | This paper describes the design of the XS software; it is a program that enables a computer to “listen” to the MMG signals transduced transduced by the XS biosensors, to understand the performance main features, and therefore to interact with the performer. After a brief introduction on the nature of the interaction fostered by the XS technology, I focus on the framework main features such as: the XS library, a tabbed dynamic interface (TDI), a MMG features extraction unit, and a graph-on-parent (GOP) routing system for dynamic mapping of gesture to sound. | ||
[http://marcodonnarumma.com/works/music-for-flesh-ii/ Music for Flesh II], a solo sound piece for the Xth Sense. | [http://marcodonnarumma.com/works/music-for-flesh-ii/ Music for Flesh II], is a solo sound piece for the Xth Sense. | ||
== References == | == References == | ||
<references/> | <references/> |
Revision as of 16:51, 13 July 2011
A Pd framework for the Xth Sense: enabling computers to sense human kinetic behaviour
Author: Marco Donnarumma
The Xth Sense is an interactive system for the biophysical generation and control of music. It makes use of muscle sounds (namely, mechanical myography or MMG) produced by a performer as both raw sonic material and control data. Presently the Xth Sense (XS) technology consists of low-cost, wearable biosensors and a Pure Data based application for capture, analysis, real time processing and playback of human muscle sounds. The technical implementation of the XS biosensors has been recently illustrated in [1].
This paper describes the design of the XS software; it is a program that enables a computer to “listen” to the MMG signals transduced transduced by the XS biosensors, to understand the performance main features, and therefore to interact with the performer. After a brief introduction on the nature of the interaction fostered by the XS technology, I focus on the framework main features such as: the XS library, a tabbed dynamic interface (TDI), a MMG features extraction unit, and a graph-on-parent (GOP) routing system for dynamic mapping of gesture to sound.
Music for Flesh II, is a solo sound piece for the Xth Sense.
References
- ↑ M. Donnarumma: “Xth Sense: researching muscle sounds for an experimental paradigm of musical performance” Proceedings of the Linux Audio Conference (LAC'11), 2011