m (→Apps) |
mNo edit summary |
||
Line 1: | Line 1: | ||
Thr Microsoft® XBOX 360 Kinect is a motion controller. It projects a pattern with infrared light and calculates a depth image using a camera. It also has a color camera and four microphones. The Y axis of the sensor is remote controllable with an in-build motor. | Thr Microsoft® XBOX 360 Kinect is a motion controller. It projects a pattern with infrared light and calculates a depth image using a camera. It also has a color camera and four microphones. The Y axis of the sensor is remote controllable with an in-build motor. The color of the LED is settable by software as well. | ||
== About == | == About == |
Revision as of 15:34, 6 December 2011
Thr Microsoft® XBOX 360 Kinect is a motion controller. It projects a pattern with infrared light and calculates a depth image using a camera. It also has a color camera and four microphones. The Y axis of the sensor is remote controllable with an in-build motor. The color of the LED is settable by software as well.
About
Software
Apps (ready to run)
- Cocoa freenect App (OS X) by Robert Pointon
- TUIO Kinect lets you define a depth range where multiple blobs can be detected. No actual depth information can be extracted.
Frameworks and Libraries
Depth image
- openkinect.org Drivers, Installation
- pix_freenect for Pd (binaries work without any compiling)
- fux_kinect Object for Pd
- ofxKinect openFramworks Kinect integration
Skeleton data
- OpenNI
- Pd-LA Install Kinect on OS X
- install openni kinect drivers and NITE on OS X 10.6 gentoo Linux
- OSCeleton takes kinect skeleton data from the OpenNI framework and spits out the coordinates of the skeleton's joints via OSC messages. These can can then be used on your language / framework of choice.
- skeleton data Linux, osceleton, OpenNI, Pd
- skeleton data OS X, macports, openNi, Max/MSP (or Pd)
- skeleton data in Quartz Composer via Max/MSP