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=== Applications === | === Applications === | ||
* [http://fernlightning.com/doku.php?id=randd:kinect CocoaKinect App] Freenect by Robert Pointon [[File:Icon apple 16x16.png]] | * [http://fernlightning.com/doku.php?id=randd:kinect CocoaKinect App] Freenect by Robert Pointon [[File:Icon apple 16x16.png]] | ||
* [http://synapsekinect.tumblr.com Synapse] generates sceleton data and provides it as OSC | * [http://synapsekinect.tumblr.com Synapse] generates sceleton data and provides it as OSC [[File:Icon apple 16x16.png]] [[File:Icon windows8 16x16.png]] | ||
* [https://github.com/kylemcdonald/ofxFaceTracker ofxFaceTracker] provides face metrics (orientation, eye and mouth open/closed) over OSC | * [https://github.com/kylemcdonald/ofxFaceTracker ofxFaceTracker] provides face metrics (orientation, eye and mouth open/closed) over OSC | ||
* [http://codelaboratories.com/kb/nui codelaboratories.com/kb/nui] [[File:Icon windows8 16x16.png]] | * [http://codelaboratories.com/kb/nui codelaboratories.com/kb/nui] [[File:Icon windows8 16x16.png]] | ||
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* [http://reconstructme.net/ ReconstructMe] turns your Kinect into a 3D-Scanner | * [http://reconstructme.net/ ReconstructMe] turns your Kinect into a 3D-Scanner | ||
* [http://kinecta.mihoo.de KinectA] is a free application by Bauhaus-Universität Alumna [[User:Michaa|Michaela Honauer]] for motion tracking via the KinectSensor - including hand, skeleton and object tracking. Communication to other hard- and software via OSC. Currently available for Mac and Windows. | * [http://kinecta.mihoo.de KinectA] is a free application by Bauhaus-Universität Alumna [[User:Michaa|Michaela Honauer]] for motion tracking via the KinectSensor - including hand, skeleton and object tracking. Communication to other hard- and software via OSC. Currently available for Mac and Windows. | ||
* [http://rgbdtoolkit.com RGBDToolkit] Workflow for Kinect + DSLR Filmmaking | * [http://rgbdtoolkit.com RGBDToolkit] Workflow for Kinect + DSLR Filmmaking [[File:Icon apple 16x16.png]] [[File:Icon windows8 16x16.png]] | ||
* [http://www.faceshift.com faceshift] markerless facial motion capture | * [http://www.faceshift.com faceshift] markerless facial motion capture [[File:Icon apple 16x16.png]] [[File:Icon windows8 16x16.png]] in the future also: [[File:Icon newtux 16x16.png]] | ||
=== Frameworks and Libraries === | === Frameworks and Libraries === |
Revision as of 18:54, 10 March 2013
The Microsoft® XBOX 360 Kinect is a motion controller. It projects a pattern with infrared light and calculates a depth image using a camera. It also has a color camera and four microphones. The Y axis of the sensor is remote controllable with an in-build motor. The color of the LED is settable by software as well.
About
Blogs and portals
Software
Applications
- CocoaKinect App Freenect by Robert Pointon
- Synapse generates sceleton data and provides it as OSC
- ofxFaceTracker provides face metrics (orientation, eye and mouth open/closed) over OSC
- codelaboratories.com/kb/nui
- TUIO Kinect lets you define a depth range where multiple blobs can be detected. No actual depth information can be extracted.
- ReconstructMe turns your Kinect into a 3D-Scanner
- KinectA is a free application by Bauhaus-Universität Alumna Michaela Honauer for motion tracking via the KinectSensor - including hand, skeleton and object tracking. Communication to other hard- and software via OSC. Currently available for Mac and Windows.
- RGBDToolkit Workflow for Kinect + DSLR Filmmaking
- faceshift markerless facial motion capture in the future also:
Frameworks and Libraries
Depth image
- openkinect.org Drivers, Installation
- pix_freenect for Pd (binaries work without any compiling)
- fux_kinect Object for Pd
- ofxKinect openFramworks Kinect integration
- vvvv kinect integration
Skeleton data
- OpenNI
- Pd-LA: Howto install Kinect on OS X 10.6.x
- Howto install openNI kinect drivers and NITE on gentoo Linux
- Ubuntu PPA by Hans-Christoph Steiner including OpenNI, OSCeleton, Primesense Kinect and NITE
- OSCeleton takes kinect skeleton data from the OpenNI framework and outputs the coordinates of the skeleton's joints via OSC messages. These can can then be used on your language / framework of choice. Needs openNI.
- Pure Data patch to receive and visualize the skeleton data from osceleton Needs OSCeleton (which needs OpenNI)
- how to install openNI on OS X using macports and visualize the skeleton in Max/MSP (or Pd)
- skeleton data in Quartz Composer via Max/MSP
Running depth image and skeleton data on workstation Rafael
Change user of the computer to admin (Apple menu: logout user/User abmelden). Make sure Kinect is connected.
Depth image in Pd
- open Pd
- open pix_freenect-help.pd in Folder kinect on harddrive Rafael Data RAID
- open gemwin and activate the accel toggle
Skeleton Data in Pd
- open the terminal and Pd
- in the terminal type: cd /Volumes/Rafael\ Data\ RAID/kinect/Sensebloom-OSCeleton OR: type: cd (+ space) and drag the folder Sensebloom-OSCeleton from Folder kinect on harddrive Rafael Data RAID into the terminal window
- Enter. Type ./osceleton (optional: If you want to change the port add: "-p" and the port number. If you want to see the picture the Kinect is tracking add: "-w"), then press enter again.
- Because OSCeleton has some hiccups i recommend adding a "while true" loop to make sure it starts again when a problem appears. Makes the command: "while true; do ./osceleton; done"
- open OSCeleton.pd from Folder pd-skeleton in Folder kinect on harddrive Rafael Data RAID with Pd