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* [http://iem.at/Members/noisternig/bin_ambi bin_ambi] – Real-Time Rendering Engine for Virtual (Binaural) Sound Reproduction | * [http://iem.at/Members/noisternig/bin_ambi bin_ambi] – Real-Time Rendering Engine for Virtual (Binaural) Sound Reproduction | ||
* [http://crca.ucsd.edu/~yadegari/space.html space~] by Shahrokh Yadegari | * [http://crca.ucsd.edu/~yadegari/space.html space~] by Shahrokh Yadegari | ||
Convolution with impulse responses in [[Pure Data]] | |||
* [bsaylor/partconv~] | |||
* [cyclone/buffir~] | |||
* [earplug~/earplug~] | |||
* [iemlib/FIR~] | |||
[[Category:Pure Data]] | [[Category:Pure Data]] |
Revision as of 21:26, 26 May 2013
- wikipedia:Spatialisation
- Vector base amplitude panning (vbap)
- wikipedia:Ambisonics
- wikipedia:Wave field synthesis
- IOSONO wave field synthesis system at the media faculty
Sound Spatialisation in Pure Data
- Sound Spatialisation in Pd a beautiful Tutorial by Georg Holzmann
- PdMtl Abstractions have some nice Ambisonics abstractions
- Shenonono is a series of objects and patches for Pure Data that specialise in the performance and production of surround sound using the ambisonic format
- Ambilib - a collection of external objects for Pure Data and Max/MSP
- bin_ambi – Real-Time Rendering Engine for Virtual (Binaural) Sound Reproduction
- space~ by Shahrokh Yadegari
Convolution with impulse responses in Pure Data
- [bsaylor/partconv~]
- [cyclone/buffir~]
- [earplug~/earplug~]
- [iemlib/FIR~]