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m (correct spelling mistakes) |
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Initial rules: | Initial rules: | ||
'''blue''' and '''red''' thread meet: twist them 3 | '''blue''' and '''red''' thread meet: twist them 3 times | ||
'''blue''' and '''grey''' thread meet: twist them 3 | '''blue''' and '''grey''' thread meet: twist them 3 times | ||
'''blue''' and '''white''' thread meet: do nothing | '''blue''' and '''white''' thread meet: do nothing | ||
Line 28: | Line 28: | ||
'''red''' and '''grey''' thread meet: make 1 knot | '''red''' and '''grey''' thread meet: make 1 knot | ||
'''red''' and '''white''' thread meet: make 2 | '''red''' and '''white''' thread meet: make 2 knots | ||
'''grey''' and '''white''' thread meet: make 1 twist | '''grey''' and '''white''' thread meet: make 1 twist |
Revision as of 12:38, 5 April 2015
hello here is my github Profile page
My interest about the game of life as well as the cellular automata lies in a well determined set of rules that nevertheless, leads quickly to an unpredictable outcome, when the button start is pushed. I wonder if a textile technique may provide the same result. In theory, it may not, in the final result, as the final fabric is still and can't evolve, however, I would like to experiment a set of rules that would influence the creation of the fabric during the process.
For this mean, I chose to experiment this research on the braiding technique that we already experimented during the courses. Hand braiding offered me a two dimensional freedom, where I could experiment with my own hands different way to make interactions between the ropes. On the other hand, this technique also has the disadvantage to be only bi-directional unlike the Conway's Game of life.
This research aims to transcript in a braiding technique the rules and evolutions of a Conway's Game of life. As the set rules are simply decided, the used playing with the game of life may not be able to fully predict the outcome of its game. In the same way, I would like to create some braiding rules that would be likely to create a different pattern based on different initial rules.
My first approach with the brading I made was meant to create a set of rules unknowing what kind of pattern would be generated.
Initial rules:
blue and red thread meet: twist them 3 times
blue and grey thread meet: twist them 3 times
blue and white thread meet: do nothing
red and grey thread meet: make 1 knot
red and white thread meet: make 2 knots
grey and white thread meet: make 1 twist