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:Usage of biometric data simulating human activities, flows and actions to recreate virtual scenarios and integrate them into a process of design. | :Usage of biometric data simulating human activities, flows and actions to recreate virtual scenarios and integrate them into a process of design. | ||
The body motion will buy used to define boundaries or flow patterns that could help to understand space within time, and likewise to analyze design challenges in a different way. | The body motion will buy used to define boundaries or flow patterns that could help to understand space within time, and likewise to analyze design challenges in a different way. | ||
A phenomena will be produce by defining principles of physics, recreating a set of events developed through the manipulation of different rules of physics. Thus, the body will trigger this scenarios in a unique way. | |||
A phenomena will be produce by defining principles of physics, recreating a set of events developed through the manipulation of different rules of physics. Thus, the body will trigger this scenarios in a unique way. | |||
The rules to set up experimental scenarios are the ones offered by particles systems, establishing variants in forces, events and properties. | The rules to set up experimental scenarios are the ones offered by particles systems, establishing variants in forces, events and properties. | ||
In this directions, the body could work as an erosion agent to hollow space in virtual matter, or as a force that will expand or twist around its own core the particles that occupy certain area, as well as the encounter of forces from many bodies in the space. | In this directions, the body could work as an erosion agent to hollow space in virtual matter, or as a force that will expand or twist around its own core the particles that occupy certain area, as well as the encounter of forces from many bodies in the space. | ||
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