GMU:Processing im Park/Dirk Wäsch: Difference between revisions

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Sortierung der Pixel nach Farbton
Sortierung der Pixel nach Farbton
ftp://a5517244@waesch.host56.com/public_html/ablage/images/Sorting_250.png


http://waesch.host56.com/ablage/images/Sorting_250.png
http://waesch.host56.com/ablage/images/Sorting_250.png

Revision as of 10:56, 28 January 2016

Dirk Wäsch

Meine Seite zum Kurs "Processing im Park".

Ausflug - Ilmpark

Fotos im Ilmpark: Bild-Uploads auf Flickr


Hausaufgabe I

  • Diese Fotos haben wir zunächst als Slideshow animiert.
Park animation 400 225.gif



Beispiel in ProcessingJS



Processing v3.0.0 Quellcode:

int numFrames = 9;  // The number of frames in the animation
int frame = 0;
PImage[] images = new PImage[numFrames];
 
void setup()
{
  size(720, 405);
  background(0, 0, 0);
  
  images[0] = loadImage("https://c1.staticflickr.com/1/636/23689341201_539535fb38_c.jpg");
  images[1] = loadImage("https://c1.staticflickr.com/1/691/23689340691_5c89b21cf0_c.jpg");
  images[2] = loadImage("https://c1.staticflickr.com/6/5740/23476083740_2ff98481ed_c.jpg");
  images[3] = loadImage("https://c1.staticflickr.com/1/751/23689339091_cb6ce2b439_c.jpg");
  images[4] = loadImage("https://c1.staticflickr.com/6/5668/23143601864_d6a4f33a88_c.jpg");
  images[5] = loadImage("https://c1.staticflickr.com/1/707/23745637836_6f3068aa50_c.jpg");
  images[6] = loadImage("https://c1.staticflickr.com/1/613/23771753205_e8dff07d81_c.jpg");
  images[7] = loadImage("https://c1.staticflickr.com/1/722/23771752525_984f6d44d7_c.jpg");
  images[8] = loadImage("https://c1.staticflickr.com/6/5823/23745638646_0bc4248d58_c.jpg");

  frameRate(0.75);
}

 
void draw()
{
  frame = (frame) % numFrames;  // Use % to cycle through frames
  image(images[frame], 0, 0, 720, 405);
   
  if (frame<9)
  { frame++;
  }
  else frame = 0;
}


  • Danach wurden die Fotos in ein Raster gesetzt.
Park grid 300 300.png


Processing v3.0.0 Quellcode:

size(300, 300);

PImage image1 = loadImage("https://c1.staticflickr.com/1/613/23771753205_e8dff07d81_c.jpg");
PImage image2 = loadImage("https://c1.staticflickr.com/1/636/23689341201_539535fb38_c.jpg");
PImage image3 = loadImage("https://c1.staticflickr.com/1/722/23771752525_984f6d44d7_c.jpg");
PImage image4 = loadImage("https://c1.staticflickr.com/6/5823/23745638646_0bc4248d58_c.jpg");
PImage image5 = loadImage("https://c1.staticflickr.com/1/691/23689340691_5c89b21cf0_c.jpg");
PImage image6 = loadImage("https://c1.staticflickr.com/6/5740/23476083740_2ff98481ed_c.jpg");
PImage image7 = loadImage("https://c1.staticflickr.com/1/751/23689339091_cb6ce2b439_c.jpg");
PImage image8 = loadImage("https://c1.staticflickr.com/6/5668/23143601864_d6a4f33a88_c.jpg");
PImage image9 = loadImage("https://c1.staticflickr.com/1/707/23745637836_6f3068aa50_c.jpg");
 
image(image1, 0, 0, 100, 100);
image(image2, 0, 100, 100, 100);
image(image3, 0, 200, 100, 100);
 
image(image4, 100, 0, 100, 100);
image(image5, 100, 100, 100, 100);
image(image6, 100, 200, 100, 100);
 
image(image7, 200, 0, 100, 100);
image(image8, 200, 100, 100, 100);
image(image9, 200, 200, 100, 100);
 
saveFrame("my_park_grid.jpg");


Hausaufgabe II

  • Image-Slicer
Image slicer 720 405.png

Wxy0e-.gif


Processing v3.0.0 Quellcode:

// number of max slices
int maxSlices = 256;
Slice[] slice = new Slice[maxSlices];
// number of start slices
int n = 16;
float step = 2;
PImage img;     
  
void setup() {
  smooth();
  // background colour
  background(0);
  // load Image
  img = loadImage("https://c1.staticflickr.com/1/722/23771752525_984f6d44d7_c.jpg");
  // window size
  size(720,405);
  for (int i = 0; i < n; i++) {
    slice[i] = new Slice(int(i*img.width/n),int(img.width/n),img);
  }
    println(width);
    println(height);
}

void draw() {
  // background colour
  fill(0);
  // create rectangle with width and height of the image
  rect(0,0,width,height);
 
   for (int i = 0; i < n; i++) {
 
   slice[i].paint();
  }
}

void mousePressed() {
  save("pic.jpg");
  n = int(n*step);
  if(n > maxSlices | n < 4){
    step = 1/step;
    n = int(n*step*step);
  }
  for (int i = 0; i < n; i++) {
    slice[i] = new Slice(int(i*img.width/n),int(img.width/n),img);
  }
}

class Slice {
  int xini;
  int xSize;
  PImage img;
  PImage imgSlice;     
  float vel;
  float xVel;
  float xPos;
  float sign;
  float seed;
  float iter = 0;
  float t = 100;
      
  Slice(int xiniTemp, int xSizeTemp, PImage imgTemp) {
    xini = xiniTemp;
    xSize = xSizeTemp;
    img = imgTemp;
    imgSlice = createImage(xSize,img.height,ARGB);
    vel = 0;
    xVel = 0;
  
    sign = random(-1,1);
    sign = sign/abs(sign);
    seed = random(0,100);
    xPos = 0.5*(width-img.width) + xini + xVel + sign*noise(seed)*img.width/3;
  
    int p = 0;
    for (int i = 0; i < img.height; i++) {
      for (int j = 0; j < img.width; j++) {
        if((j >= xini) & (j < xini + xSize)){
          imgSlice.pixels[p] = img.pixels[j + i*img.width];
          p +=1;       
        }
      }
    }
  }
 
// create sliced image
  void paint() {
    image(imgSlice,xPos,0);
  }
   
}


Hausaufgabe III

  • Animierter Mauszeiger
Brush animation 720 405.png

ta1xeo.gif


Processing v3.0.0 Quellcode:

int n = 10;

// list of flickr urls, containing my images
String[] urls = {
  "https://c1.staticflickr.com/1/583/23143686064_f334ac29d3_c.jpg",
  "https://c1.staticflickr.com/1/744/23145048033_5e4ca63da7_c.jpg",
  "https://c1.staticflickr.com/6/5774/23771836845_a9bfd0e883_c.jpg",
  "https://c1.staticflickr.com/6/5715/23403900079_6d7e2fbd96_c.jpg",
  "https://c1.staticflickr.com/6/5815/23663367172_c647395930_c.jpg",
  "https://c1.staticflickr.com/1/721/23663365892_fa35e2156a_c.jpg",
  "https://c1.staticflickr.com/6/5654/23476155410_dfaa2d34e5_c.jpg",
  "https://c1.staticflickr.com/1/781/23689409061_eb23a1cfd3_c.jpg",
  "https://c1.staticflickr.com/1/614/23403891279_54d675d8db_c.jpg",
  "https://c1.staticflickr.com/6/5695/23403888729_3caefaf24a_c.jpg"
};


PImage[] images = new PImage[n];
 
// offset to the reference point
int dx = 100;
int dy = 200;
 
// factor to slow our animation down
int slowdown = 4;
 
// zoom factor for our image
float zoom = 0.25;
 
// speed of rotation
float speed = 0.005;
 
 
void setup() {
 
  // canvas size
  size(600, 400);
 
  // start out with a white background
  background(255);
 
  // load images into the array using a loop
  for(int i=0; i < n; i++) {
 
    // load the image
    images[i] = loadImage(urls[i]);
 
    // Use the brightness of the image as its own alpha channel)
    images[i].mask(images[i]);
    
    noCursor();
 
  }
 
}
 
 
void draw() {
  // let's set a transparent tint, for extra effect
  tint(255, 35);
 
  // save the current transformation matrix
  pushMatrix();
 
  // restore the previous transformation matrix
  popMatrix();
 
  // pick the index of an image
  int pick = (frameCount / slowdown) % n;
 
  // move to the mouse position
  translate(mouseX , mouseY);
 
  // scale the image
  scale(zoom);
 
  // move to the reference point
  translate(-dx, -dy);
 
  // get image from the array and display it
  image(images[pick], 0, 0);
 
}


Ausflug - Schlosspark Belvedere

Hausaufgabe IV

  • Pixel

Inhalt folgt später.

Proccesing - Workshop-Wochenende I - Video & Sound

Sounds aus der Parkhöhle:

Ventilation: <flashmp3 id="Park3.mp3">http://waesch.host56.com/ablage/sound/Park1.mp3</flashmp3>
Seismische Kammer: <flashmp3 id="Park3.mp3">http://waesch.host56.com/ablage/sound/Park2.mp3</flashmp3>
Automatische Tür: <flashmp3 id="Park3.mp3">http://waesch.host56.com/ablage/sound/Park3.mp3</flashmp3>

Hausaufgabe V

  • Soundboard

Beim Spazieren durch die Weimarer Parkhöhle

Parkhoehle .png


Processing v2.1.1 Quellcode:

import ddf.minim.*;
Minim minim;
 
PImage img1;
int n=3;
int activeLocation = -1;
AudioPlayer[] players = new AudioPlayer[n];
int[][] locations = {
  {355, 40, 20},
  {335, 165, 20},
  {210, 320, 20},
};

void setup() {
 minim = new Minim(this);
 size(400,600);
 img1 = loadImage("https://c2.staticflickr.com/2/1686/24438648251_853287b12c_z.jpg");
  for(int i=0; i<n; i++){
   players[i] = minim.loadFile("http://waesch.host56.com/ablage/sound/Park" + (i+1) + ".mp3");
  } 
}

void draw() {
  image(img1,0,0,400,600);
  fill(225,150);
  noStroke();
  for(int i=0; i < locations.length; i++){
   int[] loc =locations[i];
 
  int x= loc[0];
  int y= loc[1];
  int r= loc[2];
 
 if(atLocation(x,y,r)){
   activeLocation = i;
    ellipse(x, y, 2*r, 2*r);
   }
   if(playingLocation(i)){
    ellipse( x,y,2*r,2*r);
   }
  }
} 
 
boolean atLocation(int x, int y, int r){
      return dist(x,y,mouseX,mouseY)<r;
}
 
boolean playingLocation(int i){
   return players[i].isPlaying(); 
}
 
void mousePressed(){
 if(activeLocation !=-1){
  for (int i=0; i<n; i++) {
   players[i].pause(); 
  }
  println("Sound " + (activeLocation + 1));
  println(mouseX, mouseY);
  players[activeLocation].rewind();
  players[activeLocation].play();
 }
}

void keyPressed(){
  for(int i=0; i<n; i++){
    players[i].pause();
  }
  int i = (key - '1');
 
  if(i>= 0 && i<n){
  println("Sound " + (i+1));
  players[i].rewind();
  players[i].play();
  }
}


Proccesing - Workshop-Wochenende II - Video & Sound

Fotos bei der Mensa am Park: Bild-Uploads auf Flickr


  • Pixel Sorting

Sortierung der Pixel nach Farbton

Sorting_250.png


Processing v3.0.1 Quellcode:

PImage img;
int d = 50;
PImage[] tiles;
int rows, cols, n;
 
void setup() {
  size(1000, 500);
  img = loadImage("https://c2.staticflickr.com/2/1449/24331989911_1044424084_k.jpg");
  cols = (img.width/d);
  rows = (img.height/d);
  n = cols * rows;
  tiles = new PImage[n];
  for (int i = 0; i < n; i++) {
    int x = d * (i % cols);
    int y = d * (i / cols);
    tiles[i] = img.get(x, y, d, d);
  }
}
 

void draw() {
   sort(tiles);
   // show tiles
   for(int i = 0; i < n; i++) {
 
     PImage tile = tiles[i];
 
     int y = d * (i / cols);
     int x = d * (i % cols);
 
     image(tile, x, y, d, d);
 
   }
 
}
 
void sort(PImage[] tiles) {
 
  for(int y = 0; y < rows; y++) {
    for(int x = 0; x < cols-1; x++) {
 
      int pos1 = y * cols + x;
      int pos2 = y * cols + (x+1);
 
      PImage tile1 = tiles[pos1];
      PImage tile2 = tiles[pos2];
 
      if( hue(average(tile1)) - hue(average(tile2)) > mouseX ) {
        PImage tmptile = tiles[pos1];
        tiles[pos1] = tiles[pos2];    
        tiles[pos2] = tmptile;
      }
 
    }
  }
}

color average(PImage img) { 
  img.loadPixels();
  color[] pxls = img.pixels;
 
  float r = 0, g = 0, b = 0;
  int n = pxls.length;
 
  for(int i = 0; i < n; i++) {
    color c = pxls[i];
    r += red(c);
    g += green(c);
    b += blue(c);
  }
  color average = color(r/n, g/n, b/n);
  return average;
}