GMU:Tutorials/Networking/Controlling Processing with The Captury: Difference between revisions
From Medien Wiki
No edit summary |
|||
Line 6: | Line 6: | ||
== Tips Before Beginning == | == Tips Before Beginning == | ||
*In this tutorial, you will see how to use a single value getting from the Captury to control processing. For further processed data, referencing the tutorial by Qianqian Li:[/https://www.uni-weimar.de/medien/wiki/GMU:Tutorials/Performance_Platform/Measuring_Motion_with_Processing|Measuring_Motion_with_Processing] | |||
== Use The Data From The Captury == | == Use The Data From The Captury == |
Revision as of 00:27, 26 July 2016
Introduction
Processing is usually used for the electronic arts, new media art and visual design.
If you want to have a creative work in processing with Captury, you need to receive the OSC messages from the Captury and then use the data as the variable.
This includes OSC with Processing and an example of controlling the video in Processing with Captury.
Follow this Step by Step tutorial for using PROCESSING to play the VIDEO with CAPTURY!
Tips Before Beginning
- In this tutorial, you will see how to use a single value getting from the Captury to control processing. For further processed data, referencing the tutorial by Qianqian Li:[/https://www.uni-weimar.de/medien/wiki/GMU:Tutorials/Performance_Platform/Measuring_Motion_with_Processing%7CMeasuring_Motion_with_Processing]
Use The Data From The Captury
Play The Video By Processing
STEP 01 –