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<h2>**<font size="+2"> Week 11+12</font> **</h2> <br> | |||
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6. [http://codepen.io/Bita-Rezazadegan/pen/XpPrNR Create and Draw Sound's Factors] <br> | |||
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This homework is the same as homework 6 but I should put the vehicles in their environment. Because my vehicles are somehow like Spacecraft I put a picture of space as their environment and now they move with their vectors in space and again if they become close to the light, they fallow the lights direction. | |||
<br>Please open the [http://i.imgur.com/F57hPOC.jpg <font color="red"> image link </font> ] before opening my sketch.<br><br> | |||
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Revision as of 14:20, 25 February 2017
**Week 03 **
1. Random
This Homework focuses on Random Curve. First I define a point in x=100 and y=100 as my variable. The color as a variable with R=255, G=200 and B=150 is defined. I specify the Canvas like in all other programs and I manage it to be the same as widow width and widow height. Then I define points randomly which has their X from 0 to Window Width and their Y are from 0 to Window Height. I draw different circles which show a curve that is controlled by a Random. I also show my Random Curve in another way in which I define some squares that has their X and Y the same as the X and Y for Mouse. So when you move your mouse you will draw a curve that randomly affect the previous curve which was the circles. Approximately in the middle of the Canvas, I put some squares by a range in color between 0 to 255 and the same height for all that I put height= 70 and with different X. So these squares appear like different Barcodes which in my point of view can be my source of Randomness.
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** Week 04 **
2. Turtle Walk
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** Week 05 **
3. Fractal tree (Curve)
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** Week 06 **
4. Vehicles
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** Week 07 **
5. Vehicles in their Environment
Please open the image link before opening my sketch.
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** Week 11+12 **
6. Create and Draw Sound's Factors
Please open the image link before opening my sketch.
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