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== Tutorials == | == Tutorials == | ||
*[[GMU:tutorials]] | *[[GMU:tutorials]] | ||
*[https://vimeo.com/95584442] | *[https://vimeo.com/95584442 Driving animations in Unity with OSC from Ableton and iPad] |
Revision as of 09:34, 11 April 2017
Lecturer: Mindaugas Gapševičius
Credits: 6 ECTS, 4 SWS
Date: Wednesdays 17:00-20:30
Venue: Performance Plattform, Digital Bauhaus Lab (Raum 001)
First meeting: Wednesday, 12th of April 17:00-20:30
The (In)Visible Networks course is foreseen for developing interactive projects around the video tracking system. The developed projects will connect people and objects into the single system of integrating actors and actants. During the course we will take a look at the interactive artworks, think of their implementations and different uses. What interaction strategies could be used in the hierarchical system? What pros and cons give us a distributed system? How actors/actants of different nature interact with each other?
Instead of focusing on a single programming environment, we will rather focus on OSC (Open Sound Protocol) protocol enabling interactions between machines and applications of different types. In parallel we will take a look into the terminal use (Windows, Mac), computer network protocols (internet, wireless, routing) and theoretical frameworks (ANT, IoT).
Application
Please send a motivation letter before April 8th, 2017 to mindaugas.gapsevicius [ät] uni-weimar.de
To: mindaugas.gapsevicius [ät] uni-weimar.de
Subject: (In)Visible Networks /// Application
Content:
- Your motivation to join the course
- Name, Surname
- program and semester (Studienprogramm und Fachsemester)
- matriculation number (Matrikelnummer)
- Valid email address @uni-weimar.de
Grading
50 % Technical/Aesthetic implementation of the projects
20 % Individual/Group Work
30 % Documentation including 10% of updates in Wiki
Eligible Participants
Undergraduates and graduates enrolled in the faculties of Media and Design.