GMU:VR Experience Designers/Carlos García Fernández: Difference between revisions

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[[File:scuplGL.png|500px]]
[[File:scuplGL.png|500px]]
The sound is also created with different origins, by doing so the player can hear different sources of ambient sound, showing the different between the "heaven" and the "hell" area. The skybox was also modified, and some fog effect added, to create more depth.