GMU:VR Experience Designers/Deniz Ekin Polat: Difference between revisions

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'''Concept'''
'''Concept'''


Happiness is being projected to us as a concept which depends on earthly and simple illusions. This simulation is simply aiming to act as a portal which opens to our most wanted wishes such as money, success and love. The portal illustrates our desires but its actually just creating illusions which cannot be seen from their behind like every "happiness" illusion in our lives. They are just empty images as long as we don't fill their inside.  
Happiness is being projected to us as a concept which depends on earthly and simple illusions. This simulation is simply aiming to act as a portal which opens to our most wanted wishes such as money, success and love. The portal illustrates our desires but it's actually just creating illusions which cannot be seen from their behind like every "happiness" illusion in our lives. They are just empty images as long as we don't fill their inside.  


'''The Portal'''
'''The Portal'''
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[[File:Happines.jpg|1600px]]
[[File:Happines.jpg|1600px]]


The player will be teleported to another last room which contains a sphere object with a video of a vortex. In order to use this I nedeed a code which flips an object inside so that we can see as if we are inside it. As a final room the player stuck in time and space vortex on the search happiness.
The player will be teleported to another last room which contains a sphere object with a video of a vortex. In order to use this I nedeed a code which flips an object inside so that we can see as if we are inside it. As a final room the player stuck in time and space vortex on the search for happiness.
[[File:flipnormals.PNG|800px]][[File:flippo.PNG|400px]]
[[File:flipnormals.PNG|800px]][[File:flippo.PNG|400px]]