GMU:VR Experience Designers/Sarah Hermanutz: Difference between revisions

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The virtual environment was created in Unity by myself (Sarah) and Andreas.  A minimal, atmospheric island was created as well as custom, illustrative-styled plants from digitally painted textures.  Fog and mist effects were combined with gradual shifts in atmospheric lighting across the 5 minute duration within the VR.
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After spending time in VR with the plants, the visitor is invited to sit in the 4-screen video installation. These display:
This installation has two parts- the 5 minute VR experience, and a 4 screen video installation.
 
[[File:GiveTakeUnityShot.png|right|350px|Give and Take - Unity]]
[[File:GiveTakeBasel06.png|right|350px|Give and Take - Video Installation]]
The virtual environment was created in Unity by myself (Sarah) and Andreas.  A minimal, atmospheric island was created as well as custom, illustrative-styled plants from digitally painted textures.  Fog and mist effects were combined with gradual shifts in atmospheric lighting across the 5 minute duration within the VR.  Microphone data (driving the breath visualisation) was processed in a MaxMSP patch and sent via OSC to Unity.
 
After spending time breathing in the VR, the visitor is invited to sit in the 4-screen video installation, displaying:  
# a recording from within the VR environment
# a recording from within the VR environment
# a time-delayed 'live' feed of the VR user while they were using the headset
# a time-delayed 'live' feed of the VR user while they were using the headset
# a video of footage suggesting human / environment / material entanglements as seen across multiple societal, infrastructural, and individual scales, created by Michaela.
# a composition of footage suggesting human / environment / material entanglements as seen across multiple societal, infrastructural, and individual scales, created by Michaela.
# an Google-Earth animation which travels from the global scale to the city / building scale, created by Michaela.
# an Google-Earth animation which travels from the global scale to the city scale, created by Michaela.