GMU:Procedural Cut: Difference between revisions

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==Procedural Cut: Algorithmic Micro-editing==
==Procedural Cut: Algorithmic Micro-editing==
Micro-editing is a technique to explore and emphasize elements in either the visual or the auditory track of media footage. This technique is used in different contexts from media art, experimental filmmaking to music clips and advertising.


When experimental filmmaker Martin Arnold 1989 made “Pièce Touchée” from found-footage, it was micro-editing before the term was invented. Steina Vasulka, Granular Synthesis and many other artists followed in exploring an aesthetic of deconstruction and reassembly of the timeline in moving images. In pop culture this “audiovisual cut-up” was used to expand the visual language of music clips and to have the audiences of live performances spellbound. Cut Chemist and Ninja Tunes’ Coldcut and Hextatic became famous for their audiovisual Shows and Videoclips.
When experimental filmmaker Martin Arnold 1989 made “Pièce Touchée” from found-footage, it was micro-editing before the term was invented. Steina Vasulka, Granular Synthesis and many other artists followed in exploring an aesthetic of deconstruction and reassembly of the timeline in moving images. In pop culture this “audiovisual cut-up” was used to expand the visual language of music clips and to have the audiences of live performances spellbound. Cut Chemist and Ninja Tunes’ Coldcut and Hextatic became famous for their audiovisual Shows and Videoclips.
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In the class Procedural Cut: Algorithmic Micro-editing we are working with audiovisual material bridging Audio and Video. We will survey and discuss examples of creative Works from media art, experimental filmmaking and popular culture and create own works with the possibilities of today. On the way we will learn the tools which enable us to do so: Pure Data and Open Frameworks.
In the class Procedural Cut: Algorithmic Micro-editing we are working with audiovisual material bridging Audio and Video. We will survey and discuss examples of creative Works from media art, experimental filmmaking and popular culture and create own works with the possibilities of today. On the way we will learn the tools which enable us to do so: Pure Data and Open Frameworks.


==Syllabus==
==Syllabus==