GMU:The Weird/Lucky Chandrautama: Difference between revisions

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Everything that is seen in runtime are parts of 3 aforementioned events which are split into several timelines (refer to Unity timelines [https://docs.unity3d.com/Manual/TimelineSection.html] ) each. All these timelines starts when it is triggered and runs in unordered manner. Meaning, part of one event will be followed by part of other event instead of completing a whole event. As the scene goes on the each of the timelines will be played and they turn stranger. The sequence ends with timeline 6 and 7 that mix up parts of other events.  
Everything that is seen in runtime are parts of 3 aforementioned events which are split into several timelines (refer to Unity timelines [https://docs.unity3d.com/Manual/TimelineSection.html] ) each. All these timelines starts when it is triggered and runs in unordered manner. Meaning, part of one event will be followed by part of other event instead of completing a whole event. As the scene goes on the each of the timelines will be played and they turn stranger. The sequence ends with timeline 6 and 7 that mix up parts of other events.  
I break the events down like this to represent that sometimes it is difficult to remember a certain event with total certainty and without any influence of other events and our own impression at the time.
All timelines are controlled by Controller Track which contains all the timelines and controlls which timelines are active at any given time as seen below.
[[File:timeline-sequence.jpg|600px|thumb|center|The sequence numbering pictured here might be different from the one in the actual project repository due to versioning difference]]  
[[File:timeline-sequence.jpg|600px|thumb|center|The sequence numbering pictured here might be different from the one in the actual project repository due to versioning difference]]  
[[File:Example.jpg]]


I break the events down like this to represent that sometimes it is difficult to remember a certain event with total certainty and without any influence of other events and our own impression at the time.
Each Timeline consist of several tracks including skybox activation, animation and audio etc. which enables me to convey the event taken place at the time.
[[File:timeline1.jpg|600px|thumb|center|How a timeline is done]]


== About the starting blue world and pause/rewind/play word==
== About the starting blue world and pause/rewind/play word==