GMU:The Weird/Lucky Chandrautama: Difference between revisions

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All the skybox texture are 360 degree image taken by me using RICOH THETA V camera which imported to UNITY as cubemap. Some of these images are edited using GIMP.
All the skybox texture are 360 degree image taken by me using RICOH THETA V camera which imported to UNITY as cubemap. Some of these images are edited using GIMP.
[[File:City360.jpg|400px]][[File:Street360.jpg]][[File:Example.jpg]][[File:Example.jpg]][[File:Example.jpg]]
[[File:City360.jpg|400px]][[File:Street360.jpg|400px]][[File:Station360.jpg|400px]]
 
'''NOTE:''' In UNITY 2018.3.12f1 Personal, it is impossible to change the skybox using animation or timelines like other GameObject does. So I have to add a script and the corresponding Skybox Material to a GameObject (named Timeline_<name>) which is enabled by Timeline.
'''NOTE:''' In UNITY 2018.3.12f1 Personal, it is impossible to change the skybox using animation or timelines like other GameObject does. So I have to add a script and the corresponding Skybox Material to a GameObject (named Timeline_<name>) which is enabled by Timeline.
[[File:skybox-changer-script.jpg|600px|thumb|center|How the script looks like]]
[[File:skybox-changer-script.jpg|600px|thumb|center|How the script looks like]]