GMU:Max and the World: Difference between revisions

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The course will focus on the development of simple interactive applications, which will foster the imagination of interaction mechanisms between computational machines and the world. To bridge the physical world and computers, we will use Arduino microcontrollers and to trigger the world we will use Max/MSP/Jitter visual programming language.  
The course will focus on the development of simple interactive applications, which will foster the imagination of interaction mechanisms between computational machines and the world. To bridge the physical world and computers, we will use Arduino microcontrollers and to trigger the world we will use Max/MSP/Jitter visual programming language.  


In the first half of the semester, students will be expected to develop weekly tasks. The tasks will include programming data exchange between devices, data conversion between sound, image, and text, data sensing, and frameworks influencing the physical world. Along with the work in our home offices, we will use Moodle webinar, GMU Wiki, and online tutorials for learning to program with Max. The second half of the semester will be devoted to the realization of the individual idea.
In the first half of the semester, students will be expected to develop weekly tasks. The tasks will include programming data exchange between devices, data conversion between sound, image, and text, data sensing, and frameworks influencing the physical world. Along with the work in our home offices, we will use an Online-Seminar, GMU Wiki, and online tutorials for learning to program with Max. The second half of the semester will be devoted to the realization of the individual idea.


No special skills are required to participate in the course. The necessary tools are provided. Participation at the Big Blue Button Webinar (see below)
No special skills are required to participate in the course. The necessary tools are provided. Participation at the Big Blue Button Online-Seminar (see below)


==Registration to the course==
==Registration to the course==
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*<b>First meeting is reserved for QA and technical tests, not mandatory</b>
*<b>First meeting is reserved for QA and technical tests, not mandatory</b>


==Webinar==
==Online-Seminar==
*Video Big Blue Button: https://meeting.uni-weimar.de/b/min-fw2-3m2
*Video Big Blue Button: https://meeting.uni-weimar.de/b/min-fw2-3m2


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== Grading ==
== Grading ==
The outcome of the course is an interactive setting between computers and environments. The successful completion of the course is a regular participation in the BBB Webinar and a project documented in the GMU wiki. The documentation may contain text, video, images, sketches, sound and other digital formats.
The outcome of the course is an interactive setting between computers and environments. The successful completion of the course is a regular participation in the BBB Online-Seminar and a project documented in the GMU wiki. The documentation may contain text, video, images, sketches, sound and other digital formats.


*20 % Work in class
*20 % Work in class