GMU:I and my Max/Chanitnanth Phadungnanonth: Difference between revisions

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[[File:Our other half-player1 Final edited.png]]
[[File:Our other half-player1 Final edited.png]]


=='''Assignment'''==
[[:File:Untitled3.maxpat]]
'''Artist, Dave&Gabe'''
an interactive installation studio that unites sound, light, and tactility into immersive experiences.
https://vimeo.com/200682960


=='''Assignment ; 09.12.2020'''==
=='''Assignment ; 09.12.2020'''==
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[[:File:piano-webcam-music-defneandmint.maxpat]]
[[:File:piano-webcam-music-defneandmint.maxpat]]


We find some tutorials about how to use frame difference to create a melody with your movement. So, we tried it out and got the idea for make it a 2 player game:
We find some tutorials about how to use frame difference to create a melody with your movement. So, we tried it out and got the idea to make it a 2 player game:


We (Me and Mint) thought about making a game with two players: The game will start when Player 1 makes some movement and through webcam, he/she creates a melody. When it is recorded, Player 2 tries to make the same melody by making the similar movements (not necesarrily the same movements as well). The game evaluates the melodies to each other, if they are similar, Player 2 wins a point. First one to reach 10 points wins!
We (Me and Mint) thought about making a game with two players: The game will start when Player 1 makes some movement and through webcam, he/she creates a melody. When it is recorded, Player 2 tries to make the same melody by making similar movements (not necessarily the same movements as well). The game evaluates the melodies to each other, if they are similar, Player 2 wins a point. The first one to reach 10 points wins!


'''The Structure of the Game Start:'''
'''The Structure of the Game Start:'''
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then, PLAYER 2:
then, PLAYER 2:


Movement to make same as Melody 1 --> Melody of Player 2 --> Melody Stored
The movement to make same as Melody 1 --> Melody of Player 2 --> Melody Stored


then,
then,


Melodies will be compared, if they are same/similar (pitch, amplitude or frequency???) --> Play 2 gets 1 point.
Melodies will be compared if they are the same/similar (pitch, amplitude, or frequency???) --> Play 2 gets 1 point.


then,
then,


if the melody is not same, no one gets a point.
if the melody is not the same, no one gets a point.


Round 2:
Round 2:
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Points are stored until 5 points.
Points are stored until 5 points.


The game ends if one of the players reach 5 Points.
The game ends if one of the players reaches 5 Points.


if Player 1: Winner, then Player 2: Loser
if Player 1: Winner, then Player 2: Loser
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if Player 2: Winner, then player 1: Loser
if Player 2: Winner, then player 1: Loser


'''GAME OVER!'''
(maybe we can add a rematch button to make it restart)


''GAME OVER!''


(maybe we can add rematch button to make it restart)
=='''Assignment ; 06.01.2021'''==
[[:File:traclcolor.maxpat]]
 
For this week, we explore color tracking and turn them to sound. From this step, we want to combine color tracking with movement tracking, so that we can have a game where they can compete with each other.
 


=='''OUR Tutorials link; 16.12.2020'''==
=='''OUR Tutorials link; 16.12.2020'''==


'''Frame Differencing (Motion) to MIDI Sequencer Max MSP tutorial'''
'''Frame Differencing (Motion) to MIDI Sequencer Max MSP tutorial'''
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https://www.youtube.com/watch?v=BybK9CQFy-w&list=PLQnPjiU2CsJQnX2rEAwAS_EQRnQWboJaS&index=10&t=129s
https://www.youtube.com/watch?v=BybK9CQFy-w&list=PLQnPjiU2CsJQnX2rEAwAS_EQRnQWboJaS&index=10&t=129s


=='''Assignment ; 06.01.2021'''==
=='''Assignment'''==
[[:File:traclcolor.maxpat]]
[[:File:Untitled3.maxpat]]


'''Artist, Dave&Gabe'''
an interactive installation studio that unites sound, light, and tactility into immersive experiences.


For this week, we explore color tracking and turn them to sound. From this step we want to combine color tracking with movement tracking, so that we can have a game where they can compete each other.
https://vimeo.com/200682960