GMU:Critical VR Lab II - Lab Work/Kristin Jakubek: Difference between revisions

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To create the sense of a complex constructs and mix different visual styles I want to embrace a more 'game-ified' look in an option to create a natural landscape through Unity's 'Terrain tool' and downloadable Pre-fabs.  
I am very interested in contrasting different styles of digital visualisation to represent the same idea. I feel that this creates a more rich and complex space for the viewer to dive into. Therefore, to mix different visual styles I also want to experiment/embrace a more 'game-ified' look. An option is to create a natural landscape through Unity's 'Terrain tool' and downloadable Pre-fabs.  


to be continued ..  
to be continued ..