GMU:3DIY/analoge 3d animation: Difference between revisions

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==Realising the Zoetrope==
==Realising the Zoetrope==
Based on the principle of the zoetrope we want to realize our 3d animation and enhance the zoetrope technique. In contrast to the original principle, where the shutter slots are on a different level than the animation, we want to imply our shutter in a way that enables viewing the animation not only from above, but also from the front. This also allows us to construct the zoetrope more compact, which will be necessary concerning the size limit of the 3d printer.
Based on the principle of the zoetrope we want to realize our 3d animation and enhance the zoetrope technique. In contrast to the original principle, where the shutter slots are on a different level than the animation, we want to imply our shutter in a way that enables viewing the animation not only from above, but also from the front. This also allows us to construct the zoetrope more compact, which will be necessary concerning the size limit of the 3d printer.
Additionally the construction shall self contained, so that the principle of our zoetrope isn't visible at the first sight.
Additionally the construction shall be self contained, so that the principle of our zoetrope isn't visible at the first sight.


===The Shutter===
===The Shutter===