GMU:Breaking the Timeline/projects: Difference between revisions

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[[/TAPE|Project description]]
[[/TAPE|Project description]]
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== [[Hyun Ju Song]]: [[/Der Emotionsschalter/]] ==
[[File:1-dntek-shj.jpg|thumb|250px]]
# Ziel des Projekts: Entwicklung interaktiver Interfaces zur Steuerung von Videos
# Entwicklung im Sommersemester
## Vier Demovideos aufnehmen und editieren
## Programmierung
### Steuerung der Videos (Max) 
### Aufbau des Arduinoboards mit Interfaces (Arduino)
### Steuerung der Videos durch die Interfaces (Arduino, Max)
## Produktion von zwei Interfaces (Bierglas, Fischspielzeug)
# Grundbegriff Der Emotionschalter. Man kann durch die Steuerung der Interfaces die Emotion bzw. den Ausdruck der Person auf vier Bildschirmen ändern. Vier Interfaces werden aufgebaut. Jedes Interface hat einen eigenen Emotionsausdruck: kreischen, schluchzen, lachen und schreien.
[[/Der Emotionsschalter|Project description]]
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== [[Matthias Breuer]]: [[/Reconstructing the truth|Reconstructing the truth]]==
[[Image:Reconstructing the Truth.jpg|right|thumb|250px|Reconstructing the Truth]]
In modern times reality is a highly constructed body made up of many different ideas, desires and influences. The biggest reality producing machine, the media with all its different distribution channels, confronts us with a huge moving colourful mass made of countless pictures and sounds. The question about whether what we see is real or not is neither asked nor encouraged. The catchphrase of modernity is see it and believe it, a critical discourse is never held. While in ancient times, following Platon's ideas, reality to some is the dancing of shadows on a cave wall, for us it is the play of many differently coloured pixels on flat surfaces. Screens are our viewfinders to the wold. Our perception is created by artificial interfaces. The connection between reality and man is created by copper wires and silicium plates. A very fragile umbilical cord highly dependent on those who feed it thus holding the ultimate control.
[[/Reconstructing the truth|Project description]]
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== [[User:Maureenjolie|Maureen Anderson]]: [[/Ulysses|Ulysses: the Remake]]==
[[File:maureen anderson ulysses versions.jpg|thumb|250px]]
''Ulysses: the Remake'' is a project in process utilizing speech-to-text software to experiment with the similarities between the lexicons of both James Joyce’s ''Ulysses'' and speech recognition software in order to make a new version of ''Ulysses''.  As both are quite broad as well as concerned with and/or confined to their respective contemporaneous use of language, they both play like two parallel infinitesimal points in a vast though limited ocean. 
[[/Ulysses|Project description]]
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== [[Natercia Chang]]: [[/nicht blind, mute und deaf/]] ==
[[File:cover page.jpg|thumb|250px]]
After doing some trial tests on the two ideas I came up for the project, I decided to eleborate the second idea I presented, which is about VO dubbing.  The title of the work represents the difference in the visual content and audio content. 
It is based on my personal experience in Weimar.  I came here without any knowledge of German, it was very hard and frustrating in the beginning; to communicate, to understand and to be understood.  I am trying to express an imagery on one's mind (it is my mind that is presented).  If things that cannot be comprehended from what one is viewing, the mind would process something intelligible from memory according to one's preference.  The project aims to portray the mind as a platform where tempo and spatial can be altered, as well as its ability to separate images and sound, thus creating a new scene of images.
The project is visualized in a three-channel video installation, capturing the random things happened around me in Weimar.  The installation is not exhibited in public yet. 
[[/nicht blind, mute und deaf|Project Documentation]]
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== [[Dominique Wollniok]]: ==
== [[Dominique Wollniok]]: ==
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* Foto oder Video der Ausgangslandschaft
* Foto oder Video der Ausgangslandschaft
* Rasterform (Drei- oder Viereck) für Tracking
* Rasterform (Drei- oder Viereck) für Tracking
== [[Hyun Ju Song]]: [[/Der Emotionsschalter/]] ==
[[File:1-dntek-shj.jpg|thumb|250px]]
# Ziel des Projekts: Entwicklung interaktiver Interfaces zur Steuerung von Videos
# Entwicklung im Sommersemester
## Vier Demovideos aufnehmen und editieren
## Programmierung
### Steuerung der Videos (Max) 
### Aufbau des Arduinoboards mit Interfaces (Arduino)
### Steuerung der Videos durch die Interfaces (Arduino, Max)
## Produktion von zwei Interfaces (Bierglas, Fischspielzeug)
# Grundbegriff Der Emotionschalter. Man kann durch die Steuerung der Interfaces die Emotion bzw. den Ausdruck der Person auf vier Bildschirmen ändern. Vier Interfaces werden aufgebaut. Jedes Interface hat einen eigenen Emotionsausdruck: kreischen, schluchzen, lachen und schreien.
[[/Der Emotionsschalter|Project description]]
<br clear="all" />
<br clear="all" />


== [[Matthias Breuer]]: [[/Reconstructing the truth|Reconstructing the truth]]==
== [[Anja Erdmann]]: ==
[[Image:Reconstructing the Truth.jpg|right|thumb|250px|Reconstructing the Truth]]
- in this class i will get to work on "Schatten→Klang"
In modern times reality is a highly constructed body made up of many different ideas, desires and influences. The biggest reality producing machine, the media with all its different distribution channels, confronts us with a huge moving colourful mass made of countless pictures and sounds. The question about whether what we see is real or not is neither asked nor encouraged. The catchphrase of modernity is see it and believe it, a critical discourse is never held. While in ancient times, following Platon's ideas, reality to some is the dancing of shadows on a cave wall, for us it is the play of many differently coloured pixels on flat surfaces. Screens are our viewfinders to the wold. Our perception is created by artificial interfaces. The connection between reality and man is created by copper wires and silicium plates. A very fragile umbilical cord highly dependent on those who feed it thus holding the ultimate control.
* [[GMU:Audio+Video/projekte/Schatten→Klang]]
 
[[/Reconstructing the truth|Project description]]
<br clear="both"/>
 
== [[User:Maureenjolie|Maureen Anderson]]: [[/Ulysses|Ulysses: the Remake]]==
[[File:maureen anderson ulysses versions.jpg|thumb|250px]]
''Ulysses: the Remake'' is a project in process utilizing speech-to-text software to experiment with the similarities between the lexicons of both James Joyce’s ''Ulysses'' and speech recognition software in order to make a new version of ''Ulysses''.  As both are quite broad as well as concerned with and/or confined to their respective contemporaneous use of language, they both play like two parallel infinitesimal points in a vast though limited ocean. 
 
[[/Ulysses|Project description]]
 
<br clear="all" />
 
== [[Natercia Chang]]: [[/nicht blind, mute und deaf/]] ==
[[File:cover page.jpg|thumb|250px]]
After doing some trial tests on the two ideas I came up for the project, I decided to eleborate the second idea I presented, which is about VO dubbing.  The title of the work represents the difference in the visual content and audio content. 
 
It is based on my personal experience in Weimar.  I came here without any knowledge of German, it was very hard and frustrating in the beginning; to communicate, to understand and to be understood.  I am trying to express an imagery on one's mind (it is my mind that is presented).  If things that cannot be comprehended from what one is viewing, the mind would process something intelligible from memory according to one's preference.  The project aims to portray the mind as a platform where tempo and spatial can be altered, as well as its ability to separate images and sound, thus creating a new scene of images.
 
The project is visualized in a three-channel video installation, capturing the random things happened around me in Weimar.  The installation is not exhibited in public yet. 
 
[[/nicht blind, mute und deaf|Project Documentation]]
<br clear="all" />
<br clear="all" />


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I will also create new artwork specifically for this performance.
I will also create new artwork specifically for this performance.
<br clear="all" />
== [[Anja Erdmann]]: ==
- in this class i will get to work on "Schatten→Klang"
* [[GMU:Audio+Video/projekte/Schatten→Klang]]
<br clear="all" />
<br clear="all" />