GMU:Human and Nonhuman Performances II SS16/Di Yang: Difference between revisions

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As my original idea using Blender and Unity or Unreal engine to create a VR environment is too complicated and it's hard to set up just using simple VR sets like Google cardboard and interact with multiple participants at the same time.  
As my original idea using Blender and Unity or Unreal engine to create a VR environment is too complicated and it's hard to set up just using simple VR sets like Google cardboard and interact with multiple participants at the same time.  
So, I finally chose to use some easier approach to do my project, but still in some role-play mode. From the sketch for 3D and develop the concept of a plain and simple way to show the rains around the participants by using projector.  
So, I finally chose to use some easier approach to do my project, but still in some role-play mode.  
From the sketch for 3D and develop the concept of a plain and simple way to show the rains around the participants by using projector.