GMU:Digital Puppetry Lab/Group Ben & Luca: Difference between revisions

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File:unity12.png| Animation Tab
File:unity12.png| Animation Tab
File:unity3.png| Prefab
File:unity3.png| Prefab
File:unity15.png| Collider
</gallery>
</gallery>
You can now simply drag your sprite from the Assets Folder into your Unity Scene and it will automatically create an "animation controller" and an "animation" of your sprite. As default the Animation will be stored as a loop.
You can now simply drag your sprite from the Assets Folder into your Unity Scene and it will automatically create an "animation controller" and an "animation" of your sprite. As default the Animation will be stored as a loop.
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[[File:unity9.png|thumb]]
[[File:unity9.png|thumb]]
[[File:unity14.png|thumb]]
[[File:unity14.png|thumb]]
[[File:unity15.png|thumb]]
[[File:unity16.png|thumb]]
[[File:unity16.png|thumb]]
[[File:unity17.png|thumb]]
[[File:unity17.png|thumb]]