GMU:Lebendige Spiele:Plants: Difference between revisions

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===Space===
===Space===
''Macrocystis pyrifera'' thrives in cool water with a temperature below 21°C. The ground should be rocky and build possible "anchors" for the plant. It can build large kelp forests due to its rapid growth (up to 0.3m per day).
Te giant kelp can build large "kelp forests" due to its rapid growth (up to 0.3m per day) and can reach almost 45m length. A glass container with cold water is the appropriate living environment. The algae could build the game space instead of being part of it.


===Associations===
===Associations===
 
The structure of their leaves could be used as a long-term randomizer or a biologically changing game environment.


===Ethics/ Living Conditions===
===Ethics/ Living Conditions===
 
''Macrocystis pyrifera'' thrives in cool water with a temperature below 21 °C. The ground should be rocky and build possible "anchors" for the plant. They reproduce theirselves by spawning eggs, which later grow to new adult plants.


===Logistics===
===Logistics===
Mostly selled as powdered food; seems difficult to buy living instances or eggs.