User:Junilia/Lichtspiele reAnimiert/Bauhaus feedback loop – traces of Bauhaus: Difference between revisions
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===About Physarum Polycephalum=== | ===About Physarum Polycephalum=== | ||
Polycephalum is semi-intelligent organism that can remember things and paths it took. He reacts directly to stimuli from the outside by making movements or changing in electric potential within the membrane. This electric potential can be translated into sounds or any other form of art. Drawings, patterns… It also can find the shortest path to the most preferable food source and communicate it to members of the same species. We’ve been experimenting with different food media and one of the colonies painted pink traces in the potato-oat media we cooked. The traces disappear after some time. Everywhere Physarum Polycephalum moves it leaves those chemical slime tracks so it remembers where he has already been in order not to move back to the same place twice. This is a so called external spatial memory it creates. And it is also able to communicate its experience with other colonies in the same area. | Polycephalum is semi-intelligent organism that can remember things and paths it took. He reacts directly to stimuli from the outside by making movements or changing in electric potential within the membrane. This electric potential can be translated into sounds or any other form of art. Drawings, patterns… It also can find the shortest path to the most preferable food source and communicate it to members of the same species. We’ve been experimenting with different food media and one of the colonies painted pink traces in the potato-oat media we cooked. The traces disappear after some time. Everywhere Physarum Polycephalum moves it leaves those chemical slime tracks so it remembers where he has already been in order not to move back to the same place twice. This is a so called external spatial memory it creates. And it is also able to communicate its experience with other colonies in the same area. | ||
[[File:pink_traces_pp1.jpg|150px|left]][[File:pink_traces_pp2.JPG|200px]][[File:traces_notcoloured.jpg| | [[File:pink_traces_pp1.jpg|150px|left]][[File:pink_traces_pp2.JPG|200px]][[File:traces_notcoloured.jpg|220px]] |
Revision as of 04:57, 7 December 2018
Bauhaus feedback loop – traces of Bauhaus
Recombination of two perceptions of art with an Interactive Slime Mold installation
Basic idea
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We are surrounded by small worlds we can barely see or even guess they are there. What if there would be a possibility so get in touch with those small species. What if we send them a certain message they would reply to. This installation tries to create a feedback loop to connect two beings that don’t speak the same language and try to communicate those two perceptions of defining art. And I invite those two beings to collaborate on the idea of Bauhaus. The human being and the slime mold Physarum Polycephalum. We as human beeings sending the idea of how we see Bauhaus, its shapes, its colors, to Polycephalum and receiving direct feedback of how the Slime Mold perceives it in its own small world. Maybe we can find things in common which will be combined in the Bauhaus Being. Seeing the world with two different point of views and in the end put it together. Getting a new vision or idea of how art can be defined, not only from a human point of view.
About Physarum Polycephalum
Polycephalum is semi-intelligent organism that can remember things and paths it took. He reacts directly to stimuli from the outside by making movements or changing in electric potential within the membrane. This electric potential can be translated into sounds or any other form of art. Drawings, patterns… It also can find the shortest path to the most preferable food source and communicate it to members of the same species. We’ve been experimenting with different food media and one of the colonies painted pink traces in the potato-oat media we cooked. The traces disappear after some time. Everywhere Physarum Polycephalum moves it leaves those chemical slime tracks so it remembers where he has already been in order not to move back to the same place twice. This is a so called external spatial memory it creates. And it is also able to communicate its experience with other colonies in the same area.