IFD:IntimateInterfaces: Difference between revisions

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Please be ready to present for five minutes on your preliminary ideas for speculative design, design futures and design fiction as they relate to the development of your concept for your semester project.
Please be ready to present for five minutes on your preliminary ideas for speculative design, design futures and design fiction as they relate to the development of your concept for your semester project.
<br /><br />
'''19 May 2020 / Week 2'''<br />
Speculative Design, Design Futures & Fiction<br />
<br />
Assignment: For next week, please review the following:<br />
http://www.jjg.net/elements/pdf/elements_ch02.pdf<br />
https://www.nngroup.com/articles/usability-101-introduction-to-usability/<br />
https://www.interaction-design.org/literature/article/stage-2-in-the-design-thinking-process-define-the-problem-and-interpret-the-results<br />
https://uxdesign.cc/user-research-plans-who-cares-and-how-to-write-one-with-template-63c8684d8842<br />
<br />
Please write a brief problem statement relating to the project concept you presented today and post to <s>Moodle</s> submit by email. You will also want to create a Google Jamboard in advance of our next meeting: https://jamboard.google.com/<br />
<br />
'''26 May 2020 / Week 3'''<br />


==Further Reading==
==Further Reading==
Coming Soon.
Coming Soon.

Revision as of 10:14, 26 May 2020

Projektmodul / Project Module
Intimate Interfaces: The Personal is Pervasive
Instructor: Vertr.-Prof. Jason Reizner
Credits: 18 ECTS, 12 SWS
Capacity: max. 15 students
Language: English
Date: Plenum: Tuesdays, 11:00-18:30; Consultations: Wednesdays by appointment
Location: Marienstrasse 7b, Room 104 Now Online!
First Meeting: 12 May 2020, 13:30 (Link to online meeting will be sent to accepted participants by email.) BISON Course ID: 320120020

Description

Whereas traditional approaches to human-computer interaction were predicated on affordances and usage contexts specific to monolithic appliances fixed in space, two decades into the 21st century we find ourselves in a vastly different world where digital interactions have transcended the infrastructure of ubiquitous computing to pervade the daily existences of their users.

From the mobile devices that permanently accompany their humans everywhere they go, to the near-blanket availability of reliable network connectivity, to industrial-scale data centers supporting endeavors such as 'big data' and 'deep learning', it is clear that contemporary 'always on' digital ecosystems have inextricably embedded and entangled themselves into our daily lives. This project module will examine the intimate interfaces and applications running on these embedded and entangled systems, with a focus on the the personal, political and societal ramifications they pose for the individuals who use them, both knowingly and unwittingly.

Through a series of lectures, workshops and targeted discussions, participants will address topics including data collection, aggregation and correlation; machine learning and neural networks; location-based and behavior-based applications; participatory platforms and subversive computing; wearable electronics and cyborgs; telepresence and telerobotics.

Admission requirements

Enrollment in MKG/MAD MFA or MediaArchitecture MSc programs

Application and registration procedure

Application with CV and Statement of Motivation to jason.reizner [ät] uni-weimar.de

Evaluation

Successful completion of the course is dependent on regular attendance, active participation, completion of assignments and delivery of a relevant semester prototype. Please refer to the Evaluation Rubric for more details.

Eligible participants

MFA Medienkunst/-gestaltung, MFA Media Art and Design, MSc MediaArchitecture candidates

Platforms and Tools

Primary Synchronous Conferencing:
Cisco Webex
Contingency Synchronous Conferencing:
Jitsi
Zoom

Syllabus (subject to change)

12 May 2020 / Week 1

Introduction
Course Organization
Administrative Housekeeping

Assignment: For next week, please review the following:
http://blog.nearfuturelaboratory.com/2009/03/17/design-fiction-a-short-essay-on-design-science-fact-and-fiction/
https://www.wired.co.uk/article/patently-untrue
https://www.youtube.com/watch?v=UB9UVHGI6AI

Please be ready to present for five minutes on your preliminary ideas for speculative design, design futures and design fiction as they relate to the development of your concept for your semester project.

19 May 2020 / Week 2
Speculative Design, Design Futures & Fiction

Assignment: For next week, please review the following:
http://www.jjg.net/elements/pdf/elements_ch02.pdf
https://www.nngroup.com/articles/usability-101-introduction-to-usability/
https://www.interaction-design.org/literature/article/stage-2-in-the-design-thinking-process-define-the-problem-and-interpret-the-results
https://uxdesign.cc/user-research-plans-who-cares-and-how-to-write-one-with-template-63c8684d8842

Please write a brief problem statement relating to the project concept you presented today and post to Moodle submit by email. You will also want to create a Google Jamboard in advance of our next meeting: https://jamboard.google.com/

26 May 2020 / Week 3

Further Reading

Coming Soon.