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- Pflanze manipuliert Mensch/ Lebewesen
- Pflanze manipuliert Mensch/ Lebewesen
[[File:Ideenfindung 1.pdf|thumb]]


=== '''<big><u>The final idea:</u></big>''' ===
=== '''<big><u>The final idea:</u></big>''' ===

Revision as of 16:19, 18 February 2025

Plant Plant Play

Who is playing, who is feigning? Is there someone taking their revenge? Plant Plant Play is a conceptual theatre play that illustrates the plants regaining their power from the humans, gaining autonomy over themselves and the climate. Please, oh dearest, gentle visitor, do come closer, take a look - I promise you, you will not regret it…maybe…

Brainstorming and first ideas:

• Machtverhältnis?- Wer beeinflusst Wen?

◦ gewöhnlich beeinflusst die Wetterbedingungen, Umweltbedingungen und der Mensch die Natur

- Wetter: Zerstörung

- Umwelt: Vergiftung

- Mensch: Manipulation (Gentechnik)


◦ was man nicht erwarten würde: Pflanze beeinflusst verschiedene Leben oder Bedingungen

- Pflanze zerstört das Wetter??

- Pflanze vergiftet die Umwelt??

- Pflanze manipuliert Mensch/ Lebewesen File:Ideenfindung 1.pdf

The final idea:

(insert text here)

We experimented and toyed around with a lot of different ideas. Additionally, it was a challenge to imagine how these ideas would be applicable to reality and how likely we would be able to pull it off with our skillset. At first, we had the idea of a plant which talks when people step close. It could have uttered that it needs sunlight or water when one of its needs isn't met.

The actors

The plasma lamp in the role of: the weather conditions (main actor)

The fake plant in the role of: the plant leader (main actor)

The humidity sensor in the role of: the plant leader’s servant (side actor)

The spray bottle in the role of: the servant’s lackey (side actor)

The speaker in the role of: the prompter (background actor)

The dialogue:

plant leader: "The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!"

servant: "Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!"

lackey: "Now no-one will poison our soil, sour the rains or starve us with droughts!"

plant leader: "It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!"(now loud, speaking to the weather being) "Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!"

weather b.: (loudly, reverbing from the skies) "I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand."

plant leader: "Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!"

weather b.:"Your wish may be granted."

weather b’s lackey: "To your service, Ma’am"(summons rain)

(A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)


Code for the randomized music in processing (failed working)

Whole code:// Sprühflasche aktiviert und triggert Sensor // Sensor misst den Wert und je nach Wert wird Musik abgespielt // plant leader: "The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!" // servant: "Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!" // plant leader: "Woooohaha" // randomized music is played import ddf.minim.*; import java.util.ArrayList; import java.util.Collections; Minim minim; AudioPlayer currentPlayer; ArrayList<AudioPlayer> players = new ArrayList<AudioPlayer>(); ArrayList<Integer> playOrder; int currentIndex = 0; void setup() {   size(400, 200);   minim = new Minim(this);     // Lade die Sound-Dateien   players.add(minim.loadFile("Supertramp - It's Raining Again (cut).mp3"));   players.add(minim.loadFile("Fools Garden - Lemon Tree (cut).mp3"));   players.add(minim.loadFile("Singin' in the Rain (cut).mp3"));   players.add(minim.loadFile("Rihanna - Umbrella ft. JAY-Z (cut).mp3"));   players.add(minim.loadFile("Surface - Shower Me With Your Love (cut).mp3"));   players.add(minim.loadFile("Jermaine Jackson, Pia Zadora - When the Rain Begins to Fall (cut).mp3"));   players.add(minim.loadFile("Patrice Rushen - Forget Me Nots (cut).mp3"));   players.add(minim.loadFile("Prince - Purple Rain (cut).mp3"));   players.add(minim.loadFile("ProleteR - April Showers (cut).mp3"));   players.add(minim.loadFile("Raindrops Keep Falling on my Head (cut).mp3"));   players.add(minim.loadFile("The Weather Girls - It's Raining Men (cut).mp3"));     // Erstelle eine zufällige Abspielreihenfolge   playOrder = new ArrayList<Integer>();   for (int i = 0; i < players.size(); i++) {     playOrder.add(i);   }   Collections.shuffle(playOrder);     playNext(); } void draw() {   background(50);   fill(255);   textSize(20);   textAlign(CENTER, CENTER);   text("Playing: " + playOrder.get(currentIndex), width/2, height/2);     // Check, ob der aktuelle Song fertig ist   if (currentPlayer != null && !currentPlayer.isPlaying()) {     playNext();   } } void playNext() {   // Stoppe den aktuellen Player   if (currentPlayer != null) {     currentPlayer.close();   }     // Spiele den nächsten Song in der Reihenfolge ab   currentIndex = (currentIndex + 1) % players.size();   int nextIndex = playOrder.get(currentIndex);   currentPlayer = players.get(nextIndex);   currentPlayer.play(); } void stop() {   // Schließe Minim und die Audio-Player   if (currentPlayer != null) currentPlayer.close();   minim.stop();   super.stop(); } //lackey: "Now no-one will poison our soil, sour the rains or starve us with droughts!" //plant leader: "It is time for me to call to the mighty weather being, for she will be our greatest ally! //plant leader: I must ensure a strong bond to reign in power over the lands with her!" //plant leader:(now loud, speaking to the weather being) "Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!" // randomized music is played //weather b.: (loudly, reverbing from the skies) "I hear thee, my child of life and growth. //weather b.: It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. //weather b.: From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand." // randomized music is played //plant leader: "Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!" //weather b.:"Your wish may be granted." // weather b’s lackey: "To your service, Ma’am"(summons rain) //(A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.) // randomized music is played Reflection:attention span shorter audios? louder and clearer? --> the room was not optimal at all more action (more spraying water)