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In this patch the movement in x-direction is mapped to the frequency of a cosine wave oscillator. The movement in y-direction is mapped to the amplitude of the cosine wave. | In this patch the movement in x-direction is mapped to the frequency of a cosine wave oscillator. The movement in y-direction is mapped to the amplitude of the cosine wave. | ||
<gallery> | <gallery> | ||
File:sine.pd|sine.pd | File:sine.pd|sine.pd | ||
</gallery> | |||
== Henning: Visual Scratch == | |||
[[Image:scratch_patch.png|600px]] | |||
In this patch the movement in x-direction controls the index of an array. The array contains the data of a sound file, so the index points to a position in the sound file. Through movement the pointer plays the sound file. | |||
<gallery> | |||
File:hahn.aif|hahn.aif | |||
File:hello_world.wav|hello_world.wav | |||
File:one_two_three.wav|one_two_three.wav | |||
File:scratch.pd|scratch.pd | |||
</gallery> | </gallery> |
Revision as of 20:29, 10 November 2010
Henning: Controlling Frequency
In this patch the movement in x-direction is mapped to the frequency of a cosine wave oscillator. The movement in y-direction is mapped to the amplitude of the cosine wave.
Henning: Visual Scratch
In this patch the movement in x-direction controls the index of an array. The array contains the data of a sound file, so the index points to a position in the sound file. Through movement the pointer plays the sound file.
- Hahn.aif
hahn.aif
- Hello world.wav
hello_world.wav
- One two three.wav
one_two_three.wav