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Revision as of 12:28, 18 November 2010
Henning: Controlling Frequency
In this patch the movement in x-direction is mapped to the frequency of a cosine wave oscillator. The movement in y-direction is mapped to the amplitude of the cosine wave.
Media:sine.pd
Henning: Visual Scratch
In this patch the movement in x-direction controls the index of an array. The array contains the data of a sound file, so the index points to a position in the sound file. Through movement the pointer plays the sound file.
Media:sound files.zip Media:scratch.pd
Gesine: 12-Ton-Musik
It is a simple pd-experiment. Thrue changing the data you can influence the music. The process takes some time. First you need to record you body movement. For that it is the best to push the frames high up, after a while you can regulate the frames back to one. Like that, you will get a pipe sound which fits to your body movement.
Media:12TonMusik.pd
Katre: Equalizers
The program translates the sound frequenzes that come in to bars, the loudness of sound changes the height and colour.
Michaela: My first Pure Data steps
My first pd patch regarding compute sensing via a webcam. If something is moving in front of the cam: silhouettes are appearing, red circles are turning around & a flashy sound is running. I also included some features to click, e.g. to switch between filled circles or just an outline of the circles.
Liana : Follower
My first experience with Puredata and I tried to make some bars following the movement on the reverse image and it also influenced by the sounds.
Marianne: It's a cloudy day
The gem window is divided in two parts. Depending on the part where the blob takes place it's either a rainy or a sunny day.
Moritz und Frederic: Fliegenfänger
Catch the fly...!
Both movement and sound of the fly are connected to the output of the camera tracking. By clapping the hands the fly (picture + sound) disappears. Two seconds later the fly appears again.