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Revision as of 16:11, 12 January 2011
Durch verschieben der Maus verändert sich die Größe der Rechtecke
void setup()
{
size(400,400); smooth();
}
int R; int G; int B; int zeileY = 0; int zeileX = 0; int r;
void draw() {
background(90,64,31); int spalten = 10; for (int zeileY=0; zeileY<spalten; zeileY++) { for (int zeileX=0; zeileX<spalten; zeileX++) { int posX = width/spalten * zeileX; int posY = height/spalten*zeileY; noFill(); stroke(209,152,82,255); rect(posX,posY,mouseX,mouseY);
strokeWeight(1); } }
}
void mousePressed() { stop();
}