Line 1: | Line 1: | ||
== | == OpenGL Shading Language == | ||
Instructor: Cyrille Henry | Instructor: Cyrille Henry |
Latest revision as of 15:15, 28 July 2011
OpenGL Shading Language
Instructor: Cyrille Henry
glsl beginner:
glsl is a way to exploit the vast processing power of a graphic card.
it's the best way to create complex graphics.
we will present basses of this language, and the way to use it within pd/Gem
mandatoy : no crappy graphic card that did not allow glsl. minimum pd and Gem knowledge
![Sponsors and partners of the 4th internationals Pure Data Convention in Weimar 2011](/kunst-und-gestaltung/wiki/images/Pure_Data_Convention_2011_Sponsors_Partners.png)
4th international Pure Data Convention 2011 Weimar ~ Berlin