GMU:Einführung ins Programmieren mit Processing/Seminar: Difference between revisions

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===Jelena Djkic===
===Jelena Djokic===




[[File:Desktop/PATT/pattM.jpg]]
[[File:pattM.jpg]]

Revision as of 08:17, 30 October 2011

28/10

Homework

Check the links below. Choose one or two projects, works you really like and write a short text about it. (why you like it, what is interesting for you and what happens there. Feel free to look at other sources as well. We'll have a look at them tomorrow.

http://processing.org/exhibition/
http://www.openprocessing.org/
http://vimeo.com/groups/processing
http://www.visualcomplexity.com/vc/
http://www.creativeapplications.net
http://www.complexification.net

Patawat Phamuad

project:
Balldroppings

Balldroppings.png
click at above picture to go to application.

description:
This web-based application is constructed from Processing.js, a part of Processing language which is able to run on browser. The most interesting point of this project is to focus on both 2 of 4 approaches to interactive design.

For the first approach "User-Centered Design" , the designer tried to make a simple drum without any complicated set of drum pieces. Only lines and circles working with physic law are able to initiate a set of user-based instrument. Importantly, the user foresees what is supposed to be happened without any instructions.

Furthermore, the second approach focuses on "Activity-Center Design" . The system flows until the user press "close" button on web browser. The system has no fixed ending. Thus, the designer designed tool for actions. In addition, each action directly depends on each own person's experience and mental processes. (Exteriorized:-interesting in what people do)


system & technology:
I.application processes active to each order <balls & lines>
II.Users active to application process. <dragging line & outputsound>
III. Processing.js + html5

referred:
Dan S. Designing for interaction. The four approaches to interaction design. (2001)
Processing.js, iProcessing: javascript does everything for you!

Sebastian – everyware, Soak

<videoflash type=vimeo>27158491|549|309</videoflash>

Soak is an empty canvas made of an elastic material. The moment you touch it the canvas gets virtually soaked with color.
A Kinect detects any deformation of the elastic surface and passes this data to Processing, which then simulates virtual drops of dye.
What I like about this project is the combination of digital tools with analog materials and the beauty of being so simple. The simulation of watercolor on the other hand is very interesting as well. (*cellular automata)

Substrate

by Jared Tarbell [1]

substrate0001.jpg
0001 iterated substrate by Jared Tarbell [2]


Substrate is a piece of generative art written in processing that creates a landscape looking a lot like urban plans.

At the start of the program a couple of straight black lines are placed randomly on the canvas. They expand during the program, each line growing other lines at right angle but at random positions and at random times. This process is repeated for the newly grown lines. The expansion of a line stops when it collides with another line.

Each line has a shadowish colouring of variable hue and amplitude to the left of the line's growing direction.

Due to the different angles of the starting lines the growing image consists of distinguishable parts that could resemble city districts if the image was compared to an urban plan.

Substrate seems particularly interesting as it creates beautiful patterns using a rather simple algorithm.

(md)

Alexander Gustke

OASIS
main.jpg
http://everyware.kr/portfolio/contents/09_oasis/

Was ist OASIS?

In OASIS hat der Benutzer die Möglichkeit mit einer virtuellen Unterwasserwelt mit allen möglichen Tieren die dort leben zu interagieren.

Basis ist ein Touchscreen der vollständig mit schwarzem Sand bedeckt ist. Wenn der Sand zur Seite geschoben wird und freie Stelle entstehen, bildet sich in diesen eine kleine Welt voller Fische, Seesterne und Quallen. Durch das Wegschieben des Sandes entsteht eine erweiterte Welt in der sich dann mehr Fische und andere Tiere bilden können. Das Verkleinern der Welt führt dazu, dass sich alle Tiere den engeren Platz teilen müssen. Weiterhin reagiert die Welt auf Hindernisse, wie zum Beispiel Steine. Diese können inmitten einer freien Stelle platziert werden, welche die Unterwassertiere dann versuchen zu umschwimmen.

Was mich zu den oben genannten Dingen zusätzlich interessiert ist, dass Fische Schwärme bilden können und versuchen innerhalb des Schwarms nicht miteinander zu kollidieren.


Julia Putscher

Project:
Algorithm Art Code

Tr lines example.png
click at above picture to go to application.

Description:
This project was made by Joao Martinho Moura with Processing.js. Processing.js is the sister project of Processing and designed for the web. It makes makes your data visualizations, digital art, interactive animations, educational graphs, video games, etc. work using web standards and without any plug-ins. Processing.js allows Processing code to be run by any HTML5 compatible browser, including current versions of Firefox, Safari, Chrome, Opera, and Internet Explorer.

Algorithm Art Code is a generative system that creates compositions of lines and even sculptures. It is able to cause multiple results and may even produce art. By clicking into the interactive frame and moving the mouse you can influence the appearence of the creating composition. There are six different types of the "Algorithm Art Code": TR-Lines (Transversal Lines), Closed Lines, Infinite-Boils, Perls and Sine-Paths. I think this project is interesting because I like interactive surfaces that "act" according to a human's behavior and through which you can influence the result of the process.

Links:


Dianna Mertz

01%20nyte%20-%20globe%20encounters.jpg New York Talk Exchange
Globe Encounters

This animated infographic illustrates the flow of information in real time between I.P. addresses in New York City and elsewhere around the world. The greater the illumination of each arc, the greater the internet traffic flow between NYC and that particular city within the last day. This project appeals to me mostly because it successfully demonstrates information consumption — a personal area of interest. This is also a great way to relay the usage of I.P. address data. I only wish that it wasn't limited to NYC; ideally, we'd see how the info traffic consumption flowing from NYC compares to other cities around the world.


Jelena Djokic

725_big01.jpg


http://xiaoji-chen.com/blog/2010/map-of-paris-visualizing-urban-transportation/


The work is a mental map of the city of Paris, not related to the proportional distancies of diferent points to the city center, but to the cost it takes to get there.


Touch DJ

http://vimeo.com/groups/processing/videos/30735367/

The project, by which the user interface and sound come to dialog. I find it interesting because it is about a usual case of influencing sound by picking diferent buttons from the board, but the both sound and user interface influence changes to each other. Otherwise people developed a new tool for themself, making a ppeace of work. Or were oposite?


Life Support Systems - Vanda

40_big01.jpg

The system analyzes electrical signals from the vanda hybrida orchid and generates a virtual model of this "language". It then produces similar signals based on the learned model, even after the orchid's death. In this way, the plant's spirit somehow is preserved in a digital system.

40_big02.jpg

Link: http://www.visualcomplexity.com/vc/project.cfm?id=40
Tristan Weis

Andreas Dietrich

E7

E7 from http://www.openprocessing.org/visuals/?visualID=40859 is a little game to play (in German XXO should say everything). You need to draw the things alone, but so you can change the number of rows and colons. With a left click (or the left mouse button is pressed) you draw a horizontal line, with the right mouse button you draw a vertical line. If you drag the mouse you can draw the O or the X (or whatever you want).

Processing E7 AD.png


JOHANNES KONRAD ALTMANN


<videoflash type=vimeo>26383732|549|309</videoflash>

VOID is a conceptional processing magazine for the iPad. It is aimed to bring coding closer to designers, with focus on enhanced user integration and personalization with a strong visual approach.

The magazine app features sections where the reader is able to explore projects, learn about other processing artists, manipulate source code live inside the app and immediately see the changes highlighted in the code.

Users can save their modified versions of a sketch, screenshots or short videos to a custom dropbox folder that is linked to the app. It is also possible to share this data via facebook, twitter and email.


Idea, Concept and App-Layout: Natalie Hanke Camera and Postproduction: Daniel Oliveira Carneiro Music: Pivot — Make Me Love You

For more information:

Sources for text, images and code:


Lu JIN

SandTravelerPRN2.jpg


29/10

Homework

Look for a visual pattern on your way home, at your house, somewhere around you. that can be: a textile, the pattern on the sidepath, a pattern in the sky, a pattern on your wallpaper. Make a photo or a sketch.

Patterns are always repetitions of elements. The elements are sorted in a certain way. That’s the rhythm. try to describe the rhythm. cut your pattern in its smallest elements. How many elements do you have. in which way are they composed? write a short text about the composition.


cobblestone

5895055290_ebde12b4b0_m.jpg
cobblestone (photo cc-by-sa by a2t [3])


Cobblestone pavements are often laid in interesting patterns like the one shown above.

The stones are placed in arcs which are repeated to the inside and outside of the arc's circle and in similarly oriented arcs at their endpoints.

Due to the irregularities in the stone's sizes a random component is added to the pattern, making it harder to decode while still keeping it repetitive.

(md)


Growing Ivy

Tree all elements.jpg

The pattern of growing ivy is a pretty dense one. The leaves are the smallest elements within that pattern. Looking at the boundaries of it you can observe that ivy grows up in lines, each covered with leaves to the left and right side by turn. Through this the pattern has an appearance like an organic, random grid which is extendable in all directions.

--Julia Putscher

Textile on a Chair

Chair4.jpg

The textile pattern on this chair has alternating vertical stripes. Some of these stripes are solid colors; others have patterns within them. Within the patterned stripes, a few have vertically stacked repeating elements. One set has a floral pattern sitting alone a line that resembles a sine wave. The floral pattern mirrors itself along the vertical axis.
Color plays an important role in this textile pattern, as the plain black stripe is consistently placed between the two main alternating floral stripes. The black stripe contrasts sharply with the flowery pastels.
--Dianna Mertz


Spider

Spider0.jpg

This is the spider on the white wall. It has two antennas and 8 feet, 3 long and 5 short feet. The most part of it is symmetrical. I think it can be realized through rotation and mirror effects.

--Lu Jin

Case

Upperpartofaharddrive.jpg

A sketch of a part from a hard drive case. It consists of two lines of a different length and a point. Put this in a line, one line, one point, one line, three points, and in the next line just mirror it.

Raphael K.


Stupid pizza

Pizza surface.jpg Pizza surface2.gif

Do you like pizza? yes I like it. Pizza is always founded as circle big shape background then come after with a lot of edible stuffs on second layer or surface. Your favorite pizza always decorates with tomatoes, concentrated-tomatoes sauce, cheese, pepperoni, paprika, salami, and so on. They are laid on the surface with random position but with sense of human that drop anythings on surface with an appropriate position:- not too far, no too close to each other. More,each will be laid on each other layer by layer.

-PATawat. P-

Plattenbau

5597569756_aff9d2942c_m.jpg
(image © Oleg Borodin [4])

Plattenbauten, or prefabricated houses always shape patterns because of their construction and design, which aims to make them cheap, quick and rather easy to build. They consist of ready-made standardized parts, which all look basically the same and form quite repetitive patterns automatically.

Sofakissen

Sofakissen.jpg

(Farben auf dem Bild nicht originalgetreu...)

Auf dem Bild zu sehen ist das Muster von einem Sofakissen. Dabei kann das Muster im ersten Schritt grob als parallel aneinander liegende Rechtecke beschrieben werden. Im zweiten Schritt kann man sagen, dass neben jedem nicht gelben Rechteck ein gelbes Rechteck ist, welches nicht weiter zu unterteilen ist. Diese gelben Rechtecke haben immer dieselben Abmessungen. Die Muster in den Rechtecken zwischen zwei gelben Rechtecken alternieren in zwei Varianten.

Die erste Variante ist wie folgt aufgebaut: Der Rand längs des Rechtecks besteht aus gelben kleinen Quadraten, wobei zwischen zwei Quadraten ein roter Zwischenraum von der Breite eines halben Quadrates ist. Die Seitenlänge jedes Quadrates ist ungefähr ein Fünftel der Breite des gelben Rechtecks. Zwischen diesem Rand aus Quadraten ist das entstehende Rechteck rot, wie der Zwischenraum der Quadrate. Das rote Rechteck ist etwas größer als die gelben Rechtecke.

Die zweite Variante unterscheidet sich zur ersten nur in dem Punkt, dass der Zwischenraum zwischen dem Rand aus Quadraten nur noch ein Drittel so groß ist, und die Farbe mehr ins Orange geht.

Alles in Allem kann man sagen, dass dieses Muster aus insgesamt 5 Elementen besteht.

|Alexander Gustke|


Jelena Djokic

File:PattM.jpg