GMU:Provokative Architektur/Jibran Khan: Difference between revisions

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=Weimar; the adventure game=
=Weimar; the adventure game=


:Single indent The concept of the game is to create a graphical (yet humorous) representation of Weimar and the Bauhaus University which could be used to illustrate and introduce the new students how they can interact with people and what vital objects would they require in order to fully register themselves as a student of the Bauhaus University.
The concept of the game is to create a graphical (yet humorous) representation of Weimar and the Bauhaus University which could be used to illustrate and introduce the new students how they can interact with people and what vital objects would they require in order to fully register themselves as a student of the Bauhaus University.





Revision as of 13:12, 11 December 2012

Weimar; the adventure game

The concept of the game is to create a graphical (yet humorous) representation of Weimar and the Bauhaus University which could be used to illustrate and introduce the new students how they can interact with people and what vital objects would they require in order to fully register themselves as a student of the Bauhaus University.


Jibran1.jpg Jibran2.jpg Jibran3.jpg Jibran4.jpg Jibran8.jpg Jibran9.jpg Jibran5.jpg Jibran6.jpg