No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
''You enter a dark room. Take three steps forward. Put your hands in front of you and you feel a chair. Sit in the chair. The sense of ground is represented in basic electricity terms. The chair relies on but also ignores the floor to a large extent, just as your mind does. This is not to claim that chairs are mind-like, but the reverse. What are you thinking about now? What is your fantasy? Do you need to be punished? Touch the floor. Is it wet?'' | ''You enter a dark room. Take three steps forward. Put your hands in front of you and you feel a chair. Sit in the chair. The sense of ground is represented in basic electricity terms. The chair relies on but also ignores the floor to a large extent, just as your mind does. This is not to claim that chairs are mind-like, but the reverse. What are you thinking about now? What is your fantasy? Do you need to be punished? Touch the floor. Is it wet?'' | ||
[[Image:schwarze_zimmer. | [[Image:schwarze_zimmer.png|200px|thumb|left|]] |
Revision as of 16:42, 4 July 2013
SCHWARZE ZIMMER Zanda Puce, Brian Bixby
You enter a dark room. Take three steps forward. Put your hands in front of you and you feel a chair. Sit in the chair. The sense of ground is represented in basic electricity terms. The chair relies on but also ignores the floor to a large extent, just as your mind does. This is not to claim that chairs are mind-like, but the reverse. What are you thinking about now? What is your fantasy? Do you need to be punished? Touch the floor. Is it wet?