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*[http://blog.digitaltutors.com/start-3d/ Digital Tutors - Where Should I Start With 3D?] | *[http://blog.digitaltutors.com/start-3d/ Digital Tutors - Where Should I Start With 3D?] | ||
*[http://blog.digitaltutors.com/learn-3ds-max-maya-softimage-cinema-4d-modo-houdini-etc/ Digital Tutors - Should I Learn 3ds Max or Maya or what?] | *[http://blog.digitaltutors.com/learn-3ds-max-maya-softimage-cinema-4d-modo-houdini-etc/ Digital Tutors - Should I Learn 3ds Max or Maya or what?] | ||
=== Glossar === | |||
* Frame | |||
* Keyframe | |||
[[Category:3D]] | [[Category:3D]] |
Revision as of 01:36, 17 November 2014
**** WORK IN PROGRESS****
Overview
Index
Introduction
Production Pipeline
Preproduction
- Idea
- Thumbnail Sketching
- Storyboards
- Animatic
- (Playblast)
Modeling
Texturing & Materials
- Digital Tutors - Bump, Normal and Displacement Maps
- Digital Tutors - Tips for Creating Perfect Normal Maps Every Time
- Digital Tutors - Understanding Subsurface Scattering - Capturing the Appearance of Translucent Materials
- Digital Tutors - Texturing Realistic Skin - Tips and Techniques for Painting Believable Skin
Animation
Fundamentals
- Digital Tutors - Understanding 12 Principles of Animation
- Digital Tutors - Breaking Down the 12 Principles of Animation into Easy to Understand Groups
- Digital Tutors - Timing and Spacing
- Digital Tutors - Emphasizing Animation Timing to Convey Weight and Force
- Digital Tutors - Clarity in Animation - Creating Shots That Are Readable
- Digital Tutors - The Final 10% of the Animation - Taking Your Shot from Good to Great
Character Animation
- Digital Tutors - Understanding Skinning - The Vital Step for Any Rigging Project
- Digital Tutors - Creating Walk Cycles with Character and Personality
- Digital Tutors - Rigging Guideline for the Artist: What's Important for a Good Rig?
- Digital Tutors - The Big Three of Character Animation
Dynamics
Rendering
Post Production & Rendering
Links
- about.com - Getting Started In 3D Modeling And Animation
- about.com - Do I Need To Know How To Draw For 3D Modeling
- about.com - 3d Basics Getting Started In 3d
- about.com - 3d Basics Getting Started In 3d
- Digital Tutors - 3d Basics Getting Started In 3d
- Digital Tutors - Where Should I Start With 3D?
- Digital Tutors - Should I Learn 3ds Max or Maya or what?
Glossar
- Frame
- Keyframe