No edit summary |
No edit summary |
||
Line 29: | Line 29: | ||
Touch OSC App | Touch OSC App | ||
[[Image:OSC_APP.png| | [[Image:OSC_APP.png|600px]] | ||
== Unity TouchOSC Receiver Code == | == Unity TouchOSC Receiver Code == | ||
[[Image:OSC_Touch_Receiver_Code.jpg| | [[Image:OSC_Touch_Receiver_Code.jpg|600px]] |
Revision as of 14:40, 15 June 2016
Kitten in Space!
Our concept was to realise an interactive ‘mini’ game in Unity controlled via touch OSC for smartphone. The sound accompanying the game is generated in Max MSP via OSC triggers from Iannix, this data is then transferred via OSC to affect the scale value in real time of the cube game objects in Unity.
Meooow!
Group Work By
OSC Signal Diagram
Iannix - Audio Input
Max MSP - Audio Input/Output
In Max I assembled a simple patch that generates sounds responding to incoming OSC triggers from Iannix. A bank of sound files pre-designed in Ableton are stored in a folder on the hard drive and called from the max patch as it receives the random trigger coordinates. These triggers are then sent on to Unity via the udpsend object in Max.
Controller Input to Unity
Touch OSC App