GMU:Sensing video: Difference between revisions

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Video is the visual perception of the computer. Through [[Bewegungsmelder|analysis]] it can be used to extract information which then can be mapped to control something else. In Interactive artworks the video image is a popular input, but also non-interactive artworks use it to generate images, forms or sounds.
Video is the visual perception of the computer. Through [[Bewegungsmelder|analysis]] it can be used to extract information which then can be mapped to control something else. In Interactive artworks the video image is a popular input, but also non-interactive artworks use it to generate images, forms or sounds.


* David Rokeby: [http://www.google.de/search?q=rokeby+very+nervous+system Very Nervous System]
* David Rokeby: [http://www.google.de/search?q=rokeby+very+nervous+system&tbs=vid:1 Very Nervous System]
* Rafael Lozano-Hemmer: Frequency and Volume
* Rafael Lozano-Hemmer: Frequency and Volume
* Johannes Krause, Steffen Kasperavicius: [http://www.cojotepilote.de/index.php?inc=2007/tonspuren.php Tonspuren]
* Johannes Krause, Steffen Kasperavicius: [http://www.cojotepilote.de/index.php?inc=2007/tonspuren.php Tonspuren]

Revision as of 14:00, 15 May 2010

Video is the visual perception of the computer. Through analysis it can be used to extract information which then can be mapped to control something else. In Interactive artworks the video image is a popular input, but also non-interactive artworks use it to generate images, forms or sounds.

<videoflash type="vimeo">10879215|400|230</videoflash>