GMU:Actors, Traces, Collectives/SS17/Kariert: Difference between revisions

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Latest revision as of 21:29, 13 August 2017

void setup(){
   size(600,600);
  }

void draw(){
   background(255);
   stroke(1);
   for(int i = 50; i < width; i = i+50){
      line(i,0,i,height);
      line(width,i,0,i);
   }
}

Ein bisschen zappeliger:

void setup(){
   size(600,600);
   frameRate(100);
  }

void draw(){
   background(255);
   stroke(1);
   for(int v = 50; v < width; v = v+50){
      line(v+random(-5,5)*(mouseX/15),0,v,height);
     }
   for(int h = 50; h < height; h = h+50){
      line(0,h+random(-5,5)*(mouseY/15),width,h);
   }
  }