GMU:3DIY/analoge 3d animation

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Revision as of 21:31, 14 June 2010 by Olif2166 (talk | contribs)

Analoge 3D Animation - Die Idee in Theorie

Die Idee in Theorie

Das Prinzip Zoetrop

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Placeholder

Praktische Umsetzung

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Probleme

Shutterproblematik

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Grenzen des Druckers

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Entwicklungsstand

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