import processing.video.*;
Movie cam;
PImage save, out;
//// threshold for fine-tuning and artefacts
float thresh = 2;
void setup() {
///change to your footage path
cam = new Movie(this, "E:/vids/MVI_5018.MOV");
cam.loop();
cam.jump(random(cam.duration()));
cam.volume(0);
// set windows size to match footage resolution
size(cam.width, cam.height);
///setup previous frame and output-image
save = createImage(cam.width, cam.height, RGB);
out = createImage(cam.width, cam.height, RGB);
}
void draw() {
loadPixels();
motiondetect();
out.updatePixels();
image(out, 0, 0, width, height);
}
void motiondetect() {
cam.loadPixels();
save.loadPixels();
///scann through input pixels
for (int x = 0; x < cam.width; x ++ ) {
for (int y = 0; y < cam.height; y ++ ) {
int loc = y*cam.width+x;
color c = cam.pixels[loc];
color c_l = save.pixels[loc];
///get colors of each pxl
float r = red(c);
float g = green(c);
float b = blue(c);
///get colors of each pxl -> prev frame
float r_l = red(c_l);
float g_l = green(c_l);
float b_l = blue(c_l);
///compare
float dif = dist(r, g, b, r_l, g_l, b_l);
///exchange pxls to make change visible
if (dif>thresh) {
out.pixels[loc] = color (abs(r-r_l), abs(g-g_l), abs(b-b_l));
} else {
out.pixels[loc] = color (0);
}
}
}
}
void movieEvent(Movie m) {
///get cam image and copy as previous frame
if (m.available()) {
save = m.get();
save.updatePixels();
m.read();
}
}