Workshop
Title (alt): waterwork(shop)
Lecturer(s): Prof. Mark Shepard (University at Buffalo), Johannes Deich, Jason Reizner
Credits/SWS: N.A.
Maximum Number of Participants: 20
Course Language: English
First meeting: 15 November 2016, 9:15
Date: 15-17 November 2016
Venue: IFD Electronics Lab, M7b/102; MediaArchitecture Project Space, HG/eg
Description (EN)
What makes water work? How do we work with water? This 3-day workshop will introduce basic concepts and techniques for designing and building interactive water systems. Conceived as a companion component to the MediaArchitecture projektmodul Wasserinteraktionen im Goethepark, students will work in groups of 2-3 people and learn simple methods for sensing properties of fluids and controlling their ebb and flow. Beginning with an overview of prior art in the field of interactive water works, the workshop will proceed through short, hands-on activities in the lab followed by field work in the river Ilm (weather permitting). The workshop will culminate with short presentations of group experiments produced over the course of the three days.
Resources from the Lab Demos
Software
Arduino IDE Development Environment for Arduino Microcontrollers
CoolTerm Serial Terminal and Data Logging for OSX, Windows and Linux
Tracker Video Analysis and Modeling Tool
Hardware
Literature
Field Data
Acquisition Teams
Base Map
Maud & Hanyoung
EC/Temperature Probe Team X
_Joe, Pablo
File:X Capture Beach.txt
File:X Capture Bridge.txt
File:X Capture Castel.txt
EC/Temperature Probe Team Y
_Eva, Erica
File:Y Capture 1-egypt place.txt
File:Y Capture 2-round pool.txt
File:Y Capture 3-resource.txt
File:Y Capture 4-river.txt
EC/Temperature Probe Team Z
_ Pinelopi , Neeta, Carlotta
File:Z Capture Castle.txt
File:Z Capture Castle clean.txt
File:Z Capture Bridge.txt
File:Z Capture Beach.txt
Video Tracking
Width