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Lebendige Spiele:Organization:Production Virtual
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Revision as of 10:44, 2 May 2017 by
Ysieler
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Prerequisites
Unreal Engine
Blender
HTC Vive
Windows PC
Intel i5 / FX8350
GTX 1060 / RX480
4GB RAM
Milestones
Hardware Aquisition
Low Hardware testing
Moving in VR
Loading 3D Models
Getting Tracking Data to VR
Interaction with Ants
Implementing Game Mechanics
Contents
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Contents
1
Prerequisites
1.1
Unreal Engine
1.2
Blender
1.3
HTC Vive
1.4
Windows PC
2
Milestones
2.1
Hardware Aquisition
2.2
Low Hardware testing
2.3
Moving in VR
2.4
Loading 3D Models
2.5
Getting Tracking Data to VR
2.6
Interaction with Ants
2.7
Implementing Game Mechanics