Fachmodul
Computational Thinking for Artists, Designers and Architects
Instructor: Jason Reizner
Credits: 6 ECTS, 4 SWS
Capacity: max. 15 students (see registration information below)
Language: English
Date: Monday, Lecture 13:30 to 15:00, Lab 15:15 to 16:45
Location: Marienstr. 7b, Room 103
First Meeting: Monday, 10 April 2017, 13:30
Description
"Computational thinking involves solving problems, designing systems, and understanding human behavior, by drawing on the concepts fundamental to computer science."
– Jeannette M. Wing (2006)
Not everyone is a programmer, yet artists, designers and architects increasingly find it necessary to be able to think like one. Post-analog creative practice demands a functional understanding of computational processes in order to articulate ideas and realize projects programatically. This module introduces core computer science principles and programming concepts including data structures, variables, operators, control structures and functions, enabling participants to become familiar with C-syntax languages and develop the skills necessary to work effectively in Javascript, Processing or C/C++. Participants will also focus on identifying, selecting and implementing appropriate external resources, dependencies and libraries, while addressing relevant software development topics including design patterns, documentation and commenting, debugging, version control and licensing.
Admission requirements
Previous enrollment in an IFD course offering, or with instructor permission.
Registration procedure
Media Art and Design MFA Program:
Registration through the official Faculty Modulbörse/Kurswahl on 3-4 April 2017
Other Programs (MediaArchitecture, HCI, International Exchange et.c.):
Send an Email with a letter of motivation to jason.reizner [ät] uni-weimar.de before 8 April 2017
Evaluation
Successful completion of the course is dependent on regular attendance, active participation, completion of weekly assignments and delivery of a relevant semester project. Please refer to the Evaluation Rubric for more details.
Eligible participants
Fachmodul:
MFA Medienkunst/-gestaltung, MFA Media Art and Design, MSc MediaArchitecture
Syllabus (subject to change)
10 April 2017
Week 1
Introduction
Course Organization
Administrative Housekeeping
Semester Evaluation Rubric
Assignment
17 April 2017
Week 2
No Class - Easter Monday
24 April 2017
Week 3
An abridged history of Computing
What is Computational Thinking?
Sources and Links from the Lecture
Assignment
Semester Project Overview
1 May 2017
Week 4
No Class - Tag der Arbeit
8 May 2017
Week 5
Attention: No Class due to Deutsche Bahn
Due to last minute travel plan changes made necessary by the german railway, this class meeting has been cancelled.
Please make sure you have completed the tasks from 24. April
and review the following text "On Software, or the Persistence of Visual Knowledge" from Wendy Chun for next week:
http://www.brown.edu/Departments/MCM/people/chun/papers/software.pdf
15 May 2017
Week 6
Foo = Bar: Variables and Data Types
Hello, World: Functions and Operators
if, while, do, for, else: Iteration and Control Structures
Sources and Links from the Lecture
Assignment
22 May 2017
Week 7
Under the Hood: Interpreters vs. Compilers
or, See where the sausage is made
Sources and Links from the Lecture
Assignment
29 May 2017
Week 8
Why is this happening to me?
Debugging & Existentialism
Sources and Links from the Lecture
Assignment
5 June 2017
Week 9
No Class - Pfingstmontag
12 June 2017
Week 10
Midterm Presentations
19 June 2017
Week 11
Libraries, Dependencies and Blobs
Don't Copy that Floppy: Licensing, Attribution, Open Sources, Piracy
Sources and Links from the Lecture
Assignment
26 June 2017
Week 12
Design Patterns and Architectural Considerations
Sources and Links from the Lecture
Assignment
3 July 2017
Week 13
No Class - xCoAx2017 Lisboa
10 July 2017
Week 14
Commenting, Documentation and the Needs of Humans
Sources and Links from the Lecture
Assignment
17 July
Week 15
Final Presentations