GMU:CRITICAL VR/Ozan Akkoyun

From Medien Wiki
< GMU:CRITICAL VR
Revision as of 22:48, 25 March 2018 by Ozanakkoyun (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

QUEUE

Video Watch here (pass: criticalvr)

Concept

We all know about the “obvious club” which makes people from all around the world line up in front; hoping to be accepted in. The Visual Reality project named Queue is created in order to demonstrate this tense, and yet silly atmosphere. There is a secret war between those on the row, and the bouncers waiting by the door to either accept or more likely reject them. The observer starts from the very end of the queue, passes by the people, skips the doormen, and gets inside to experience the club.

The making of Queue led me to use Unity program for the very first time. My main idea has been to compose something that would help me have fun while learning. I tried all the brand-new tools, adjustments, and side-software that we have learned during the course. Combining them as possible as I can have directed me to a path where the outcome could reach to a more complex and yet improved point.

Music Credit: Gesaffelstein - CONTROL MOVEMENT

Screenshots

Ozan akkoyun cv sc 1.jpg Ozan akkoyun cv sc 2.jpg Ozan akkoyun cv sc 3.jpg Ozan akkoyun cv sc 4.jpg Ozan akkoyun cv sc 5.jpg